Shootmania Storm 1.0

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kadaz
Posts: 383
Joined: 10 Sep 2011, 23:34
Location: British Columbia
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Re: Shootmania Storm 1.0

Post by kadaz »

:D Nice to see an update, I did expect to see a new block underground, you know what I mean.

Though I am really expecting to see some rounded edges for blocks? and something that resembles stairs, would you that that for us?
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MuNgLo
Posts: 314
Joined: 12 Jul 2012, 03:37

Re: Shootmania Storm 1.0

Post by MuNgLo »

I was really hoping for a fix to Alt key and mousepointer. Sure you can bind Alt now but since it destroys any input its useless and for multiscreenusers the pointer is really really really annoying. The guy who decided it was a good idea to force a mousepointer to all non-active players should be taken away any decisionmaking.

Right now the game forces me to turn one screen of since it just don't grab pointer fully. This results in resolutionchanges, screenrestarts as soon as I get killed basically. It so obviously wrong to have it coded this way I really expected a fix.

And what's up with the dropdown in Elite? When you press tab to check scores a huge dropdown with score starts. At least make it vanish as soon as you release tab. As it works now you can make the shortest of tab pushes and then you still have to live with that huge viewblocking thing for what feel like ages.

--EDIT--
About the dropdown. I take it its intended to help to show scores and such on streams but please just remove it for any players. The automatic showing of the dropdown between turns is more then enough.
Last edited by MuNgLo on 10 Apr 2013, 21:26, edited 1 time in total.
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rzn
Posts: 93
Joined: 12 Feb 2013, 10:34

Re: Shootmania Storm 1.0

Post by rzn »

would be better if we can change weapons by scrollwheel?
oliverde8
Posts: 1286
Joined: 16 Jun 2010, 07:33
Location: in a Blue Box

Re: Shootmania Storm 1.0

Post by oliverde8 »

rzn wrote:would be better if we can change weapons by scrollwheel?
There is a topic about it : http://forum.maniaplanet.com/viewtopic. ... 35&t=18466
Hylis wrote:
Wabbitface wrote: even the mouse wheel?
we want to do it, of course

it was nearly done in fact :mrgreen:
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sadzealot
Posts: 337
Joined: 04 Aug 2012, 03:38

Re: Shootmania Storm 1.0

Post by sadzealot »

MuNgLo wrote:I was really hoping for a fix to Alt key and mousepointer. Sure you can bind Alt now but since it destroys any input its useless and for multiscreenusers the pointer is really really really annoying. The guy who decided it was a good idea to force a mousepointer to all non-active players should be taken away any decisionmaking.

Right now the game forces me to turn one screen of since it just don't grab pointer fully. This results in resolutionchanges, screenrestarts as soon as I get killed basically. It so obviously wrong to have it coded this way I really expected a fix.

And what's up with the dropdown in Elite? When you press tab to check scores a huge dropdown with score starts. At least make it vanish as soon as you release tab. As it works now you can make the shortest of tab pushes and then you still have to live with that huge viewblocking thing for what feel like ages.
^ This.

Along with any changes to interface reverting to default crosshair and size, going from player to spectator on a server with password often gives you an error when trying to resume playing saying "cannot join, wrong password" (or something similiar).

Not to mention that the crosshair is a bit off compared to laser (or the other way around ofcourse). I was just made aware of this, and I have to do some more research into this before I can give a well enoug bugreport about this so you'd understand.

Anyway, this video should be seen by whoever is responsible for making maps for you guys (PapyChampy?) - http://youtu.be/Ke1CTHaaDK0

:3 :3 :3 :3 :3
Last edited by sadzealot on 11 Apr 2013, 06:47, edited 1 time in total.
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PapyChampy
Posts: 817
Joined: 15 Jun 2010, 15:02
Location: Paris

Re: Shootmania Storm 1.0

Post by PapyChampy »

sadzealot wrote:
Anyway, this video should be seen by whoever is responsible for making maps for you guys (PapyChampy?) - http://youtu.be/Ke1CTHaaDK0

:3 :3 :3 :3 :3
The goal here was to use all the blocks in the maps for the release. I didn't specifically tried to forbid players going higher, and was more focused of getting rid of the grills and general looks of the maps. And I still don't get why updating maps is such as bad thing.

You took this as a challenge, kudos to you, you made it. Just be aware not to sound too cocky about it.
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alexcouter
Posts: 14
Joined: 09 Apr 2013, 13:15

Re: Shootmania Storm 1.0

Post by alexcouter »

Since the last update i've got freezes every 5 seconds, disabled my firewall/av, my drivers are up to date, also disabled p2p. Nothing changed, when it comes i've the lag icon popping :

http://image.noelshack.com/fichiers/201 ... -00001.jpg

No packet loss when i test my connection, very strange.
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fng_thatoneguy
Posts: 722
Joined: 05 Jan 2011, 18:06
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Re: Shootmania Storm 1.0

Post by fng_thatoneguy »

fng_thatoneguy wrote:Is the full download available at player.maniaplanet.com yet?

It would be great to get people loaded off that at our party tonight if they aren't able to get it before, so we conserve bandwidth.

I don't want to download it from the player site until I know it's the latest build.
Thanks in advance! :thumbsup:
Since I didn't see an answer, I decided to just try it.
Looks like it is today's build. AND... it downloads WAY faster than the in-game update, for what it's worth.

Just sayin'! :clap:
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dreammyw0w
Posts: 690
Joined: 04 Jan 2013, 17:34
Location: Antwerp

Re: Shootmania Storm 1.0

Post by dreammyw0w »

combo mode:

- Press F6 to start looking for a match
*You & Player will be redirected. Press F6 to cancel.*

I press F6 and get banned :)
...
Getting banned is not cancelling rofl. :roflol: ! Please fix this.

And the reason why i pressed F6 was because I wasnt matched with my alley
Last edited by dreammyw0w on 11 Apr 2013, 10:36, edited 1 time in total.
niklas_2011
Posts: 20
Joined: 09 Apr 2013, 23:05

Re: Shootmania Storm 1.0

Post by niklas_2011 »

please do NOT remove the new cam 2 in any further update! there are a lot of people who don't like it but also a lot of people who do like it.

Instead, simply add the old cam 2 to the game as a 4th game. That would be the smartest solution and everyone would be happy.

Pls everyone make sure Hylis reads this...
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