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Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 17:53
by Hylis
yeah, I agree Akbalder

, and you can be sure that if the Nadeo team had a button to make a block, this button would be so smashed that a non governemental association to protect the button hard life would be raised by some people.
And it is valid for TM & SM
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 17:54
by xXSoOnXx
I can propose a "bonus stamina" (75% less than the stamina) who can be use only on the floor.
i press a button, with Q, S, D or Z & the character move in this direction with a boost (like ur "Progressive micro boost for jump from static position")
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:04
by Kryw
Yeah all of your choices are so perfect your an visionary, no seriously stop 2 seconds to be a bisounours and watch the reality, Maniaplanet actually is just WTF?! at the start it was a good idea ok, but some choice are really weird and bad, can you tell us the sales of Valley for an example ?
I think only TM ESWC was your only success, because the gameplay is good, simple editor, REALLY simple interface, not 20380239 incomprehensibles maniaLinks, maniaWTF maniamania, stations ect... nobody use that and i think you spend too much times for that.
Simple question what do you know about High level on esport ?
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:06
by MuNgLo
xXSoOnXx wrote:I can propose a "bonus stamina" (75% less than the stamina) who can be use only on the floor.
i press a button, with Q, S, D or Z & the character move in this direction with a boost (like ur "Progressive micro boost for jump from static position")
Sounds like you want something like dash. Usually achieved by doubletapping the preferred direction in other games.
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:14
by Hylis
Kryw, Valley is the best start ever for a TM game: two times more in a week than the first TM on 6 months, while the competition is harder than ever on PC. Anyway, I mesure the success of Valley by the gameplay as well, and you are here for the money. So, you see, I prefer the gameplay, and you the money.
You do the bad guy and spend so much time giving us "negative" comments for a game. You want my style of advice:
Stop being negative, grow on that, and become someone wonderful Kryw, or continu to damage yourself with this "high level eSport thing, I am the king oh oh, it matters so much in my life and the dev are so retard about it, they know nothing about (even if it is the game I play that I compete on) etc."
good behavior > good skill
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:14
by Kryw
And your argu about new game is wrong, winz is from quake, but he played to UT and was a champion, some players from cs switched to TF2 because they "LIKE" the game ect..
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:15
by Kryw
I said HOW many not if its the best or worst, i do negative comment because u did so much bad decision and i'm not the only one who thinking the same
Re: Maniaplanet Update #2 - feedback (#2.1 released)
Posted: 12 Jul 2013, 18:24
by Hylis
Instead of taking into account the vast majority, you talk about one guy (who I think once said that he played it to win since he had less chances on Quake) and 'some' players. Great.
All my comments above are still valid. And I don't think there is a need for you to continu your "negative for being negative" posts in that topic. Create a topic on your own if you want. thanks.
Re: Maniaplanet Update #2 - feedback (#2.1b released)
Posted: 12 Jul 2013, 22:23
by caspa
Guess the money I spent on an expensive mouse is wasted now then, thanks.
Re: Maniaplanet Update #2 - feedback (#2.1b released)
Posted: 12 Jul 2013, 22:31
by HaagseSmurf
Hylis wrote:#2.1b
Title pack test button
trouble with intros
at
http://forum.maniaplanet.com/viewtopic.php?f=8&t=20472
After the clientupdate to 2.1b unfortunately the trouble with the intro is still in TM (Valley, Canyon and Stadium) and SM on older and updated servers (12-07 dedicated)
Hopefully it still can be hotfixed.
greetz,