Maniaplanet Update #4 - wishlist

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jui
Posts: 171
Joined: 16 May 2013, 15:58

Re: Maniaplanet Update #4 - wishlist

Post by jui »

Annihilate following artificial limitations:

- embedded object size limit:
No limit just like TGYoshi said let it count towards normal map size, if a map is bigger then 2MB ok it can not be played online. Somewhere nadeo said they want the main titles to be easily recognizable imo that is secured with the 2MB limit because you can still only use ingame textures.

- multi-envi on Stadium blocks:
Why not :?: I do not get it. It could even give a boost to other envis because players and builders like Stadium blocks and so they could get to know other car physics (which are very nice imo :D)

- number of installed titlepacks:
No limit. To make it more like titlepacks are also datapacks. Or at least let users install more titlepacks but only load some of them in stations, is that maybe already the case right now? (Edit: it is not the case just tested it) With that i mean you can still play a titlepack even if you do not have it loaded in a station but joined through a main title server list.

Make a setting in the launcher to limit the bandwidth used to download skins and other custom stuff. But do not limit the bandwidth used for the whole game. Example it is really annoying when you join a full Siege server you have to download like 2 GB of skins and you can not play because ping. So if i can limit only the download of custom stuff my ping stays normal but i still can download things. I think i saw it a few times that someone joins can not even move because ping is so high and he does not even know why. What he thinks is probably game is buggy f**k that and never comes back.
Lorisa
Posts: 189
Joined: 15 Feb 2013, 12:17

Re: Maniaplanet Update #4 - wishlist

Post by Lorisa »

a little help from me: http://forum.maniaplanet.com/viewtopic.php?f=8&t=29440
(I hope that is not bored yet?) :roll:
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Zeraxex
Posts: 427
Joined: 07 Nov 2012, 15:59

Re: Maniaplanet Update #4 - wishlist

Post by Zeraxex »

Shots over 100m without railpad please. :x Why did you limit it??
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: Maniaplanet Update #4 - wishlist

Post by novationx »

More frequent updates & teasers:

- screenshots ( 5seconds to post this )
- a livestream ( stream while you work - 5minutes to set this up )
- a text on the forums explaining some stuff ( 10minutes to write & mark-up the text )
- videoclip (can take a bit longer, but it doesnt need to be brofessional )


This topic was created the 17th of July so we had no update the last 3months. :oops:
I really wish they just showed something because I have the feeling that people start looking for new stuff/games when they dont hear any news... Its not scientifically proven, but I guess I'm right.

Share some info, let the community guess & talk about their favorite game. Give us a mystery , a riddle , a part of a screenshot... Keep players curious.

For me this is also an essential part of "finding extra players". Basically this is keeping the current players which is even more important than attracting new players.
Ive posted nothing new. Everybody wants teasers. Its already asked for a bazillion times. This silence is also killing the game, very slowly. My constructive not negative feedback/wish is to start sharing what the plans are.


PS: Yes, I know we had much bug fixes the last 3months which Im very grateful for.
PSS: Updates dont need to be big. Just look at CSGO for example where they have 1monthly update with small fixes & recoil changes. Everybody is happy.
The neverending waiting game has to stop.
Boo425
Posts: 144
Joined: 16 Jan 2012, 07:25

Re: Maniaplanet Update #4 - wishlist

Post by Boo425 »

Any news on MP4?

*I keep thinking of the file format*
Crashing happily since 2009.
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Rots
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Re: Maniaplanet Update #4 - wishlist

Post by Rots »

I constantly see newbies asking for everything... "how to walljump", "how to run fast", "how to ping", "how to [basic moves]" Sometimes they don't even ask, they just leave... or keep playing in a bad way and they don't "enjoy" the mechanics... (it also pisses off friendly players who kindly "lose" their games/time to help them out and explain them a bunch of stuff they should know before even joining any server)

-Add a tutorial for basic moves + explanation of every block interaction (with bots, with keystrokes to do, with pauses so everyone understands)

I offer myself to do a "TUTORIAL" map with mediatracker, TA style, different spawns showing all blocks etc...

-Add tips to loadscreens for more technical information (customizable stuff ie nickname-avatar-horn-playerpage, ranking explanations, "title" explanation, some ads etc)

If this small thing was made, i'm pretty sure at least 50% of the new non-fps friendly players will keep casually playing... and maybe turn into pro players.

For proplayers doesn't make much difference but still most of them don't even know theres a playerpage. Tips have to be INTRUSIVE so people takes its time to read them... the tutorial has to be an OBLIGATION if you want to play for the first time a title... (custom tutorial with bots for each title)
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novationx
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Re: Maniaplanet Update #4 - wishlist

Post by novationx »

Rots wrote:I constantly see newbies asking for everything... "how to walljump", "how to run fast", "how to ping", "how to [basic moves]" Sometimes they don't even ask, they just leave... or keep playing in a bad way and they don't "enjoy" the mechanics... (it also pisses off friendly players who kindly "lose" their games/time to help them out and explain them a bunch of stuff they should know before even joining any server)

-Add a tutorial for basic moves + explanation of every block interaction (with bots, with keystrokes to do, with pauses so everyone understands)

I offer myself to do a "TUTORIAL" map with mediatracker, TA style, different spawns showing all blocks etc...

-Add tips to loadscreens for more technical information (customizable stuff ie nickname-avatar-horn-playerpage, ranking explanations, "title" explanation, some ads etc)

If this small thing was made, i'm pretty sure at least 50% of the new non-fps friendly players will keep casually playing... and maybe turn into pro players.

For proplayers doesn't make much difference but still most of them don't even know theres a playerpage. Tips have to be INTRUSIVE so people takes its time to read them... the tutorial has to be an OBLIGATION if you want to play for the first time a title... (custom tutorial with bots for each title)
<3 If this was in the Universal Demo, more players would have stayed for sure. As a daily player of this lovely game I can assure you that not ALL, but seriously too much players, dont know how to properly play this game.
Nor do they know about the tools ( action maker etc etc )... It really is a loss.

Such great tools ( & much more ) & somehow its hidden for the players. ( eventho its just in the menu ofcourse )
Tips, loadscreens & tutorials is to me in the top3 of priority because it affects the playerbase & the playerbase is the number#1 problem for ManiaPlanet at the moment.
The neverending waiting game has to stop.
DrPiZz
Posts: 4
Joined: 05 Aug 2011, 15:38

Re: Maniaplanet Update #4 - wishlist

Post by DrPiZz »

Embedded custom blocks:
Make it possible to mirror objects in the editor.
This saves embedded object size and it saves creating mirrored custom blocks.

WEBM on the billboards.
Make multiple movies run in sync with each other
( have a look at this demo i made: https://www.youtube.com/watch?v=8DRCceFS3f0)
so instead of racing we can watch a HD movie :P
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Omnixor
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Re: Maniaplanet Update #4 - wishlist

Post by Omnixor »

spikeballthehedgehog wrote:Bring back the Bench function from TMF. It's an extremely useful feature for many reasons; the main reason being it makes configuring graphical settings easier because you have an idea how much FPS gain you get when tweaking this setting or that
you can benchmark any replay.
- staff head of ESL TM²Stadium -
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