Feedback and Reports for the development branch

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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hacki65
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Re: Feedback and Reports for the development branch

Post by hacki65 »

Little Feedback (UA 0.9.1)

In rounds mode the Roundsscore and Liveranking (same thing in Timeattack with Liveranking) is buggy. Liveranking don't show any changes within a race. The roundsscore make stupid things with times and points (everyhing is flipped around).

Screenshot: https://www.dropbox.com/s/j0l27hq6dvpva ... g.jpg?dl=0

Another ting is a randomly apearing scripterror on checkpoints. I dont know if this is uaseco or Maniascript.

Screenshot: https://www.dropbox.com/s/b3ya766suj374 ... r.jpg?dl=0

Hope this is helpful and can be fixed.

Greetz hacki65
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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

Xymph wrote: 13 May 2017, 17:24
undef.de wrote: 13 May 2017, 16:24 The commands in UASECO are almost the same as http://www.gamers.org/tmn/aseco_commands.html, so you can use that.
Since UASECO is a fork of XAseco2, this list is more relevant: http://www.gamers.org/tm2/xaseco2_commands.html
Absolutely correct!

Micmo wrote: 14 May 2017, 11:06 1. There is a way to enable callvote (with escape) with uaseco? It works without, it's well configured in dedicated_cfg file. When uaseco is on, it says that votes are disable. I tried to find from which plugin that come from but didn't find :/

I tried votemanager plugin but it don't work really well with a server without timelimit (<time_limit>0</time_limit> in time attack mode), it says always "it's too late for a vote - start your vote next time earlier!"

2. Nothing change when i changed settings inside panels.xml for <admin_panel></admin_panel> and <panel_bg></panel_bg>
Is it normal? because i really want to change the position and background of the admin panel, atm it overlap the speed hud :/

3. Possible to change the size of the <chrono> ? it's really big imo. If possible how? I tried to put <scale>0.5</scale> in modescript_settings.xml but didn't work :P
1. Added to the todo list.

2. Did you restart UASECO? Anyway this file is part of deprecated things that will be removed in the near future. Parts of it may not work the right way.

3. We don't have access to it, the only way to change that is to edit the related script from the dedicated server (e.g. "GameData/Scripts/Libs/Nadeo/TrackMania/UI2.Script.txt")

mangoara wrote: 14 May 2017, 12:07 Will the "/admin call" commands come back or be replaced?
Yes, it will be replaced. But the original piece of code is ~ 200 lines long and I haven't figured out what the ... are that doing. :lol:
Maybe the reason for this is, that I haven't really used this.

About the Modescript switch: Already on the todo list.

fl3kzZ wrote: 14 May 2017, 19:13 reverted back to UASECO 0.9.1 webrequest.class.php and everything is back to normal
I was about to say to revert to the release, the development branch at github may have strange bugs or unfinished things!

hacki65 wrote: 14 May 2017, 19:29 In rounds mode the Roundsscore and Liveranking (same thing in Timeattack with Liveranking) is buggy. Liveranking don't show any changes within a race. The roundsscore make stupid things with times and points (everyhing is flipped around).
Screenshot: https://www.dropbox.com/s/j0l27hq6dvpva ... g.jpg?dl=0

Another ting is a randomly apearing scripterror on checkpoints. I dont know if this is uaseco or Maniascript.
Screenshot: https://www.dropbox.com/s/b3ya766suj374 ... r.jpg?dl=0
Rounds and the records widgets are already on the todo list.

The last thing is not from UASECO, you should report this at viewforum.php?f=559 (I guess).
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


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mangoara
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Re: Feedback and Reports for the development branch

Post by mangoara »

mangoara wrote: 14 May 2017, 12:07 Thanks Undef! About the rpoints issue, I replaced uaseco and reconfigured it with my own settings and now it works... I have no idea what might have caused it but I fear it was of my own doing! Seems only custom rpoints arent accepted (/setrpoints 6,5,4,3,2,1,0 for example) It sticks to the default profiles in the list.
I added my own profiles with lower case ID to the rounds points xml file and those do work after a restart of a map, just custom points that don't work now.
mangoara wrote: 14 May 2017, 12:07 When you switch from Rounds script mode back to TA script mode the timelimit resets to 5 minutes even tho the modescript plugin has 30 minutes in my config.
I fixed this problem (for now) by editing the Timeattack script itself by setting 300 to 1800 seconds as the default.

@undef I think it's awesome that you're on top of this project! Thanks for this.

Also for people that use NC1.EU servers, it's possible to run your own working UASECO on their servers if you comment out the version check of maniaplanet dedicated server in uaseco.php (since they use outdated files) and the wget section in the webrequest php file.(although I'm not sure if that's a good idea, it does work). I replaced their whole UASECO installation via FTP with my own and got it running this way.
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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

mangoara wrote: 15 May 2017, 12:59 Also for people that use NC1.EU servers, it's possible to run your own working UASECO on their servers if you comment out the version check of maniaplanet dedicated server in uaseco.php (since they use outdated files) and the wget section in the webrequest php file.(although I'm not sure if that's a good idea, it does work). I replaced their whole UASECO installation via FTP with my own and got it running this way.
The versions check for the dedicated server is there to make sure that all callbacks, modescripts... are at the required versions, so it may run, but may fail at some places!

wget is required für many plugins to run (e.g. ManiaKarma, MusicServer, UpToDate...)!
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
hackie
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Re: Feedback and Reports for the development branch

Post by hackie »

undef.de wrote: 15 May 2017, 14:04
mangoara wrote: 15 May 2017, 12:59 Also for people that use NC1.EU servers, it's possible to run your own working UASECO on their servers if you comment out the version check of maniaplanet dedicated server in uaseco.php (since they use outdated files) and the wget section in the webrequest php file.(although I'm not sure if that's a good idea, it does work). I replaced their whole UASECO installation via FTP with my own and got it running this way.
The versions check for the dedicated server is there to make sure that all callbacks, modescripts... are at the required versions, so it may run, but may fail at some places!

wget is required für many plugins to run (e.g. ManiaKarma, MusicServer, UpToDate...)!
Totally oftopic , but NC1.eu should better look after his servers ( customers ) Maybe he reads the forum :D
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DamCC
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Re: Feedback and Reports for the development branch

Post by DamCC »

hello, i hosted a small cup in MP3 with XASECO and the cup mode, now i try to set up my cup in mp4 and UASECO but i've some issue with the cup mode

- there is a timer at the start of the round ( in cup mode ofc :P ) not where the 1st player cross the finishline

- i can't custom the points distributed, i try "/set rpoints 30,28,26,24..." etc but when the 1st player finish he only win 1point and the rest of the player 0 point....

- In cup mode and on a multilap map the records count only the first lap and not at the end of the rounds as before (on mp3 / xaseco)
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Skyslide
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Re: Feedback and Reports for the development branch

Post by Skyslide »

/mod /modurl dont work
it says "no map mod found!"

i scanned mapfile
<dep file="Skins\Stadium\Mod\RPG_GrandeMuraille_v1.zip" url="http://rpg.vinummusik.de/RPG_GrandeMuraille_v1.zip"/>
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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

DamCC wrote: 16 May 2017, 13:48 hello, i hosted a small cup in MP3 with XASECO and the cup mode, now i try to set up my cup in mp4 and UASECO but i've some issue with the cup mode

- there is a timer at the start of the round ( in cup mode ofc :P ) not where the 1st player cross the finishline

- i can't custom the points distributed, i try "/set rpoints 30,28,26,24..." etc but when the 1st player finish he only win 1point and the rest of the player 0 point....

- In cup mode and on a multilap map the records count only the first lap and not at the end of the rounds as before (on mp3 / xaseco)
The ModeScript "Cup.Script.txt" isn't yet well tested by me and that there is a problem with "/set rpoints 30,28,26,24..." (in Rounds) has been reported. So please keep test "Cup.Script.txt" and report all what you've found (in a separated thread). And please add screenshots too.
Skyslide wrote: 16 May 2017, 15:27

Code: Select all

/mod
/modurl
dont work
it says "no map mod found!"
Please provide that map in where that happened.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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undef.de
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Re: Feedback and Reports for the development branch

Post by undef.de »

Tavernicole wrote: 10 May 2017, 22:26 3. Trying to remove a map from the MatchSettings fails: when typing "/admin remove 1" (for instance), the message telling that the /list command must be used before is displayed. Even if the /list command has been used before and even if the list of maps window is displayed on screen.
Fixed for the upcomming release (i had to revert to the "/list" from "plugin.rasp_jukebox.php" to re-enable it).
mangoara wrote: 14 May 2017, 12:07 [...]only custom rpoints arent accepted (/setrpoints 6,5,4,3,2,1,0 for example) It sticks to the default profiles in the list.
Fixed for the upcomming release.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
hackie
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Re: Feedback and Reports for the development branch

Post by hackie »

First : Great work you do !!! :thumbsup:

I know we talked about this : Let Uaseco write map ( downloaded from mx ) with map name.

I added this map today : https://tm.mania-exchange.com/tracks/120328

Uaseco saves the map as : _120328.Map

Would be nice if uaseco saves it like the name : Whatever



In the log :

Code: Select all

[2017-05-16 21:13:03] [Chat] Player [truffeltje] used command "/admin add 120328"
[PHP Notice] iconv(): Detected an illegal character in input string on line 137 in file F:\MP4-servers\MP4-Canyon\UASECO\includes\core\helper.class.php
[2017-05-16 21:13:03] [ChatAdmin] MasterAdmin [truffeltje] adds map [wнαтeveя] from MX!
must be a windows thingy
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