An idea about the maniaplanet title interface..
I would be glad to see an option to "hide titles"
instead of uninstall them, so not to clutter the
board, including the blank ones too.
Maniaplanet Update #3 - wishlist
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Re: Maniaplanet Update #3 - wishlist
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- Nerpson
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Re: Maniaplanet Update #3 - wishlist
+1kadaz wrote:An idea about the maniaplanet title interface..
I would be glad to see an option to "hide titles"
instead of uninstall them, so not to clutter the
board, including the blank ones too.
Re: Maniaplanet Update #3 - wishlist
1. Better anti-aliasing options (made a separate thread about it here : http://forum.maniaplanet.com/viewtopic.php?f=9&t=25457)
2. Skid/slide marks in spectator mode ( i know.. but it is a wishlist eh )
3. Canyon - Valley - Shootmania Free weekends on Steam (obviously)
4. TM² United
2. Skid/slide marks in spectator mode ( i know.. but it is a wishlist eh )
3. Canyon - Valley - Shootmania Free weekends on Steam (obviously)
4. TM² United

- Nerpson
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Re: Maniaplanet Update #3 - wishlist
I don't know why all people want a TMU². It's not the same technology and engine. TMS was recreated because of the details and graphisms that are enough good compared to other games.
Re: Maniaplanet Update #3 - wishlist
Seriously, how much of a switch.. including all the blocks into any environment..
That would be a seller for anyone... why so? Always increase the packages for a
better return.. it's not what Nadeo TMU provided yet for TMU 2.. that would be an
advantage over any other return the game would provide, for a further reference.
That would be a seller for anyone... why so? Always increase the packages for a
better return.. it's not what Nadeo TMU provided yet for TMU 2.. that would be an
advantage over any other return the game would provide, for a further reference.
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Re: Maniaplanet Update #3 - wishlist
Sorry if my wish was already posted but it could be great if we can choose weapons with buttons when we test our map in the editor
- Filipe1020
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Re: Maniaplanet Update #3 - wishlist
Nadeo managed to port TMN to Maniaplanet without a problem, and TMN uses the same engine that TMO and TMS does, I'm pretty sure they could definitely bring those environments back if they want to.Nerpson wrote:I don't know why all people want a TMU². It's not the same technology and engine. TMS was recreated because of the details and graphisms that are enough good compared to other games.
Re: Maniaplanet Update #3 - wishlist
They used to back in beta, perhaps again?TheBigMiike wrote:Sorry if my wish was already posted but it could be great if we can choose weapons with buttons when we test our map in the editor
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Re: Maniaplanet Update #3 - wishlist
Nerpson wrote:I don't know why all people want a TMU². It's not the same technology and engine. TMS was recreated because of the details and graphisms that are enough good compared to other games.



Crashing happily since 2009.
Re: Maniaplanet Update #3 - wishlist

Thats not really appreciative of Nadeo and the years of hard work, comon, lets be sane



And that would also mean combined blocks


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