Maniaplanet 4 urgents

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oliverde8
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Re: Maniaplanet 4 urgents

Post by oliverde8 »

There is a lot of dedicated related stuff I think are very urgent.

Dedicated memory usage plumeting with 100+ players,
Validation replay issues preventing proper work of Dedimania,
Issues with some events such as CP preventing getting information,

Also a few Maniascript issues;
Persistent variables not working well : viewtopic.php?f=559&t=40383
Using maniascript to update input value crashes the game : viewtopic.php?f=545&t=39430&p=276398#p276398
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MPotK
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Re: Maniaplanet 4 urgents

Post by MPotK »

Hi Some remarks after a few matches in battle.
(perhaps it's me for the items 2 & 3, tell me if I have something to do),

No more Nucleus in tunnels, no win / lose pose on podium, no sound for incoming messages in buddy chat, no more progress bars next to poles letters, the rounds score board on top often mask capture % show for each team.

Bye,
LotK
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Demented
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Re: Maniaplanet 4 urgents

Post by Demented »

Qlex wrote: 17 May 2017, 13:49
745 wrote: 17 May 2017, 00:51 Since today's update, editor invalidates maps opened on it.
Hi,

Could you give an example/video of this issue? The current update should have solved it and I cannot reproduce the bug on my end.

Thanks in advance :)
A little more information about this:
Seems that if I load a MP3 version map from within the Trackmania² title they are validated and I can calculate shadows and resave them but not from within the individual environment titles. Hope that helps in pinpointing the problem. Also I'm not sure if it matters or not but I probably made most of my maps from within the TM² title.
(I couldn't try that before because I couldn't access TM² title without Lagoon).
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tcq
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Re: Maniaplanet 4 urgents

Post by tcq »

Demented wrote: 24 May 2017, 17:03 A little more information about this:
Seems that if I load a MP3 version map from within the Trackmania² title they are validated and I can calculate shadows and resave them but not from within the individual environment titles. Hope that helps in pinpointing the problem. Also I'm not sure if it matters or not but I probably made most of my maps from within the TM² title.
(I couldn't try that before because I couldn't access TM² title without Lagoon).
That you can't use a track that was build in the TM2 title in the respective independent tm title (e.g. the valley title) has always been the case (as far as I remember correct).
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Demented
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Re: Maniaplanet 4 urgents

Post by Demented »

tcq wrote: 25 May 2017, 06:38 That you can't use a track that was build in the TM2 title in the respective independent tm title (e.g. the valley title) has always been the case (as far as I remember correct).
I could before.
To be clear I'm not talking about mixed environment maps. Those of course need the title pack to load or play.
Most of my Canyon maps were made even before TM² Titlepack was released, but (at the moment) if I load them in Canyon/Map editor they are "Not Validated", if I load them from TM² Titlepack/Canyon/map editor, they are "Validated" but need shadow recalculation.
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tcq
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Re: Maniaplanet 4 urgents

Post by tcq »

At least I had the problem in the past, that I couldn't open a valley map made with the TM2 editor in the valley editor (or the other way around, can't remember it really). But if it wasn't the case for other people, then I might be wrong or my memory to fuzzy.
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MSL.Mazer
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Re: Maniaplanet 4 urgents

Post by MSL.Mazer »

chco wrote: 10 May 2017, 18:55 TCP fallback gone in mp4 ?
Since my server is running in the same network as where I play the game, udp fails and I always get the tcp fallback. Now i just get udp fails and I can no longer connect ?
Seems I'm running into a big problem with this. :(
I've been driving without UDP for a long time now and I can not establish a UDP connection. I can only use the internet via VPN and Cisco Anyconnect (I am connected to my university network) meaning I had to use the TCP only method to connect to and play on gameserver which, aside from a small notification (which popped up every time, I had to skip and got used to very quicky), gave me no trouble at all.

I would have to stop playing MP and leave this community pretty sad if this couldn't be fixed. I've had a great deal of fun and met a lot of people, many of which I can call friends by now and hope this problem isn't the end of it. :cry: I hope you bring back the TCP fallback so that people who cannot use UDP (for various reasons maybe) still enjoy Maniaplanet. :)

kind regards, Mazer
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mvv0105
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Re: Maniaplanet 4 urgents

Post by mvv0105 »

You can have a script error when trying to edit you map with Ctrl key, if your map is called as Default name. :o
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toffe
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Re: Maniaplanet 4 urgents

Post by toffe »

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