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Re: Maniaplanet 4 urgents

Posted: 03 Jun 2017, 15:08
by jhs
New update (June) and still not fixed crash game ....... At every map switch on server or in Solo, tha game go down and close .... unplayable .....WTF :teub: .... in document is only one logcrash from last month ... why ? :?: ... http://leteckaposta.cz/464179515

Re: Maniaplanet 4 urgents

Posted: 03 Jun 2017, 15:17
by Demented
I made some items in a couple of Valley maps using the ingame item editor, gave them textures and saved them. They work great when I play the maps from Valley Title, but when I play them from the TM² Title they have no textures, but rather a translucent red look to them. Is this something I need to fix or a bug that Nadeo still needs to fix? It has been this way since the release of MP4.

Re: Maniaplanet 4 urgents

Posted: 03 Jun 2017, 17:43
by Guerro323
viewtopic.php?f=545&t=41489
Crash on spawning turret using the Turret_Create() method

Re: Maniaplanet 4 urgents

Posted: 05 Jun 2017, 06:29
by toph704
"Look behind" on tm2 stadium has car blocking most of the view, can you please change it to how it was - with the camera behind the car so as to see everything behind you :)

Re: Maniaplanet 4 urgents

Posted: 08 Jun 2017, 00:06
by 745
More than half the custom titlepacks I had vanished from my account today.

Re: Maniaplanet 4 urgents

Posted: 08 Jun 2017, 09:07
by Cerovan
745 wrote: 08 Jun 2017, 00:06 More than half the custom titlepacks I had vanished from my account today.
If you've just import your account in MP4 and the vanished title pack were on MP3 but not (yet) on MP4, that's normal.

Re: Maniaplanet 4 urgents

Posted: 08 Jun 2017, 14:45
by Demented
Does that include Nadeo made title packs?

Re: Maniaplanet 4 urgents

Posted: 08 Jun 2017, 16:06
by MPotK
Hi,
For Shootmania.
- Is there a option to deactivate the view "following" the magnetic path ? If not, it could be nice because it's really annoying when you are aiming while moving on some nearly horizontal blocks (bridge or block with small vertical curve).
- Another thing, when you jump on magnetic path (vertical), it take a while before you stick on the path. Perhaps a good idea is make the player stick immediately on the path.

Bye,
LotK

Re: Maniaplanet 4 urgents

Posted: 08 Jun 2017, 19:40
by Nade
Heyho - not sure if somebody already wrote that but can view all :)



On Warlords we have more then 20x per week a " Runtime Error" when or after a player left!!!

By the way - when will there be a server where we can play 24h ???

greets to all

Nade

:thumbsup: :thumbsup: :thumbsup:

Re: Maniaplanet 4 urgents

Posted: 09 Jun 2017, 05:16
by 745
Cerovan wrote: 08 Jun 2017, 09:07
745 wrote: 08 Jun 2017, 00:06 More than half the custom titlepacks I had vanished from my account today.
If you've just import your account in MP4 and the vanished title pack were on MP3 but not (yet) on MP4, that's normal.
I've updated to MP4 at the very first day. The remaining packs in my account are a mix of updated and outdated. Good thing that the empty stations reappeared today, the packs get reinstalled as soon I try to play them, so not a big issue.

Also, another one for the bag o' bugs: http://i.imgur.com/OLjmiaZ.jpg
This lightmap bug seems to happen in some Stadium maps. I converted dozens of maps last weeks without issues, but some are stubborn. This one is particularly intense: http://i.imgur.com/9ge0Juc.jpg