Page 4 of 4
Re: [OpenBeta] ManiaPlanet 2 Beta Server 2013-02-12
Posted: 20 Feb 2013, 09:49
by moledig
Ok it was a combination of loading the new server bits and a silly Norton update.
I had to change the firewall setting from AUTO to ALLOW.
It took me sometime to try that..... (cold meds)
But still it is a shame that our Trackmania servers get broke and we have to load new bits.
Just because there are changes being made to Shootmania.
Thanks for the fast replies.
Re: [OpenBeta] ManiaPlanet 2 Beta Server 2013-02-12
Posted: 25 Feb 2013, 21:37
by oliverde8
Hi,
I was wondering when we will be able to get the values from the text entry's? Or maybe it is already possible? Couldn't find it.
I have actually being waiting this since TMF, but it isn't to late to have
Thanks
Re: [OpenBeta] ManiaPlanet 2 Beta Server 2013-02-12
Posted: 25 Feb 2013, 22:51
by The_Big_Boo
That's possible for a long time now. For example in ManiaLive:
Code: Select all
function onPlayerManialinkPageAnswer($playerUid, $login, $answer,array $entries);
The last parameter is an associative array with entries.
Edit: but yes, as kremsy said, it seems you can't get more than 10 entries (which should be enough in most cases but not all)
Re: [OpenBeta] ManiaPlanet 2 Beta Server 2013-02-12
Posted: 26 Feb 2013, 11:35
by oliverde8
Thanks, it works

Re: [OpenBeta] ManiaPlanet 2 Beta Server 2013-02-12
Posted: 26 Feb 2013, 19:21
by reaby
Code: Select all
$this->inputboxMessage = new \ManiaLib\Gui\Elements\Entry(60,5);
$this->inputboxMessage->setName("message");
$this->inputboxMessage->setScriptEvents(true);
$this->inputboxMessage->setAction($this->actionSend);
After you press enter, no message is sent to server controller, can this be fixed to next update?
Also is it be possible to trigger onManialinkPageAnswer from maniascript ?