Collision Detection for TM2

Discuss everything related to Trackmania 2.

Moderator: English Moderator

User avatar
Omnixor
Translator
Translator
Posts: 2708
Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: Collision Detection for TM2

Post by Omnixor »

Boo425 wrote:I think you might be on to something. like a game mode where opponents become solid would make the game a lot more challenging than ghosts. :pil
no, it would transform THIS game into ANOTHER game. for online crashes, go NFS World.
- staff head of ESL TM²Stadium -
Mr-Masculine
Posts: 3
Joined: 05 Aug 2012, 23:14

Re: Collision Detection for TM2

Post by Mr-Masculine »

To put it short, this game would be ALLOT better with collision detection.

You want me to buy the same game with a stupid price with the same kind of stuff from the other series? No.
User avatar
Omnixor
Translator
Translator
Posts: 2708
Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: Collision Detection for TM2

Post by Omnixor »

don't buy it then. and *a lot.
- staff head of ESL TM²Stadium -
mooseman2099
Posts: 111
Joined: 28 Oct 2011, 14:37

Re: Collision Detection for TM2

Post by mooseman2099 »

To Be fare a Collistion detection would be good for the Laps game in tm2, the Collistion could activate on after 1st Lap this would be a realy good idea for this specific game, and new comers would have to wait till next track.

Could be an option as true or false maybe.. :thumbsup: so why rule collition out as a game they could make a new pack like the platform script... ;)
User avatar
MetsaneXIII
Posts: 60
Joined: 29 Apr 2011, 08:22

Re: Collision Detection for TM2

Post by MetsaneXIII »

mooseman2099 wrote:To Be fare a Collistion detection would be good for the Laps game in tm2, the Collistion could activate on after 1st Lap this would be a realy good idea for this specific game, and new comers would have to wait till next track.

Could be an option as true or false maybe.. :thumbsup: so why rule collition out as a game they could make a new pack like the platform script... ;)

The problem doesn't lie in whether it's possible or not.
The problem lies in that for 7 or 8 years now, this is the way Trackmania's been - it's what makes Trackmania Trackmania.
To get the best time you possibly can without having to worry about someone else flubbing up your line. It's an e-sport, a competition, not a demo derby....
Yeah, waaaay back I did kind of advocate collisions, but after playing the game, I thought 'well, that would change a WHOLE lot, wouldn't it?' So it goes, I suppose.
User avatar
Filipe1020
Posts: 918
Joined: 31 Dec 2010, 16:51
Location: Rio de Janeiro, Brazil

Re: Collision Detection for TM2

Post by Filipe1020 »

I heard stories about Trackmania 2 Arena having collision between cars
User avatar
Omnixor
Translator
Translator
Posts: 2708
Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: Collision Detection for TM2

Post by Omnixor »

just one smile to post: :teub:
- staff head of ESL TM²Stadium -
isamu
Posts: 269
Joined: 15 Jul 2010, 08:26

Re: Collision Detection for TM2

Post by isamu »

Filipe1020 wrote:I heard stories about Trackmania 2 Arena having collision between cars
what is arena? Link?
tcq
Posts: 2645
Joined: 15 Jun 2010, 11:02

Re: Collision Detection for TM2

Post by tcq »

There has never been a rumour about collision detection in arena. I think you might just imagined it :D

@isamu
Can't provide you with a link, but it was rumoured that arena might be the third environment of TM2. But to find more about it, you need to check posts in the old tm forum I think or some from shortly after opening of this forum. Use the search function :D
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: Collision Detection for TM2

Post by TMarc »

lol
http://forum.maniaplanet.com/viewtopic. ... na#p120224
http://sm.mania-exchange.com/tracks/view/198
http://forum.maniaplanet.com/viewtopic. ... na#p107674

In most of the posts, Arena is used for blocks which make a waste "arena", e.g. large curves, parts of the dam style blocks in Canyon.
http://forum.maniaplanet.com/viewtopic. ... ena#p94290
http://forum.maniaplanet.com/viewtopic. ... ena#p96422

In terms of ShootMania, it simply designates the field where the battles happen.

This is one is most probably the answer:
http://forum.maniaplanet.com/viewtopic. ... rena#p1563
Post Reply

Return to “Trackmania 2”

Who is online

Users browsing this forum: No registered users and 1 guest