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Re: Beta 3.1
Posted: 27 Feb 2013, 05:59
by eyebo
We played it tonight online. Very fun!

Scenery looks great on it too!
And good job to Nadeo on all the new blocks! The trees are really beautiful (and fun to do flips when you hit them at high speeds!

). It's amazing what a few new block combinations does for the diversity and scenery in the game. I'm loving this update! Thanks Nadeo!!!
P.S. I like how the trunks of the new trees are actually 3D but the "leaves" are sprites. Works great, and keeps performance quite good at the same time. I hope something similar will be implemented in Valley.
Re: Beta 3.1
Posted: 27 Feb 2013, 08:54
by serujio
since it´s a visual update, you could change the block 10-3-6, seems it was made to be a sign block, but there´s no sign on it. Would be good to have a diagonal direction sign block.
Re: Beta 3.1
Posted: 27 Feb 2013, 09:31
by QuantumBliss
What is the meaning of this?
Re: Beta 3.1
Posted: 27 Feb 2013, 10:31
by eyebo
Now I find myself wishing I could do this.... lol....

Re: Beta 3.1
Posted: 27 Feb 2013, 11:27
by SuperP
First, i wanna thank u for those awesome blocks, test them and they fit perfectly the environment
Second, im glad 2 of my skins were used for the video
Third, i have some problems after the update, when i take screenshots i have the bugs u can see in the picture below. in the mt, the car looks good and without any of those bugs, but soon as the processing of the screen ends it looks like:
http://trackmania-carpark.com/imagespar ... 219ea7.jpg
Re: Beta 3.1
Posted: 27 Feb 2013, 11:32
by xrayjay
SuperP wrote:First, i wanna thank u for those awesome blocks, test them and they fit perfectly the environment
Second, im glad 2 of my skins were used for the video
Third, i have some problems after the update, when i take screenshots i have the bugs u can see in the picture below. in the mt, the car looks good and without any of those bugs, but soon as the processing of the screen ends it looks like:
http://trackmania-carpark.com/imagespar ... 219ea7.jpg
check my report to this "feature" >
http://forum.maniaplanet.com/viewtopic. ... 70&t=16892
just turn the "raycast shadows" off and the picture will look as usual (only solution i got for now)

Re: Beta 3.1
Posted: 27 Feb 2013, 11:51
by SuperP
wow thx for the tip mate, i've try it and it works, hope they fix it soon. at least im glad im not the only one who got this issue(in a good way of course

)
Re: Beta 3.1
Posted: 27 Feb 2013, 14:36
by m0ritz
Wuhu..Very nice update

Re: Beta 3.1
Posted: 27 Feb 2013, 14:49
by YonCan
I saw this bug at 6-8-2. The picture seems to show the mirrored version.
merged posts
... but some bugs aside - great update!
These new trees, combined with the road and the hills blend well into the environment, the new water blocks not to mention
I can't wait to build new maps with the expanded blockset.

Thanks Nadeo
One question: The rightmost terrain icon: I could erase water and rocks-in-water with it - something that I also can do with water/rocks selected while pressing "x". Does this button have yet another function?
Re: Beta 3.1
Posted: 27 Feb 2013, 16:40
by luftisbollentm2
I think this was a good idea by nadeo to release stadium beta today
and give canyon players some bonbon (candy) to
and steam on top of it, hope this increase the player ^^