While I'm at it with my project now, adding music scenes and sound effects, a couple of things are very noticable.
I use onboard realtec high definition audio on a two-way speaker stereo system conected to a normal amplifier. I have sliders and setting the same as Pedal. Being a hobby musician/dj for years, I like to think I have pretty good knowledge of what sounds good or not. Personal taste aside.
I normaly play Canyon only but to test a bit better I hit the Stadium dirt aswell. I don't play SM but I can understand this sound setup would work much better there.
Quality wise it doesn't sound bad but more out of place if you ask me. The sound effects are too much on top indeed. It sounds unnerving and too pumped up. Even more so if you also play the music which fades out and in everytime a sound effect plays. I think the music should stay at a steady volume at all times. Not in the DJ-Talk-Over-Mode as it is now.Pedal wrote:What i feel, and this is especially when drifting/skidding, is that the sound is way to loud and also unrealistic. It just sounds bad. Also it goes on top of all other sounds that i feel are more important, like Engine sound (to hear if the car Changes gear) and/or other sounds that would inform me if i am pushing my line too far.
They are important because they definitly ad to the experience. If the mix is good.Pedal wrote:I agree that some kind of sound to indicate drifting/skidding is a good thing but for me, i Always force my drifts so i know when i am drifting and i can also see if the car is driving on dirt, grass or asphalt so i feel these sounds are not "important".
They make me feel losing the connection with the car. Same goes for the tarmac drift sounds in Canyon.Pedal wrote:For me, the issue is that the "road rumble" sounds first and upmost are too loud compared to the rest of the sounds.
I guess not because I fully understand what you write here and I use 2-way stereo instead of 5-way surround.Pedal wrote:I don't know if this issue is related to my system or my ears or neitherbut i find this, for me, a big issue in TM2.