MapEdit - A blockmixing tool for Maniaplanet games

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Whitestar
Posts: 169
Joined: 29 Sep 2011, 01:08

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Whitestar »

Whenever I blockmix and save, then go into the TM Editor and insert a new block, then I cannot use the Undo key/button anymore. If I do so then the blockmixed parts disappear.
Is this just the nature of blockmixing or is there an issue with the way your program saves the files?
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GanjaRider
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Joined: 17 Jun 2010, 10:23
Location: The Netherlands

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by GanjaRider »

TGYoshi wrote:Quick update for Valley support.
Same download link.
Perfect timing, I was just about to ask. Needed to kill a shortcut. Thanks for this great tool Yoshi, been using it quite some time now. :thx:
Whitestar wrote:Whenever I blockmix and save, then go into the TM Editor and insert a new block, then I cannot use the Undo key/button anymore. If I do so then the blockmixed parts disappear.
Is this just the nature of blockmixing or is there an issue with the way your program saves the files?
Nature of blockmixing. ;) Instead of undo, save much.
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Whitestar
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Joined: 29 Sep 2011, 01:08

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Whitestar »

Thanks. Guess I'll have to remove the U key on my keyboard then. :lol:
There will be a lot of save splitting.
Tipiizor
Posts: 560
Joined: 17 Aug 2011, 01:19

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Tipiizor »

Thanks TGYoshi for this tool.
It's not as much powerful than tm²unlimiter but it works perfect :)
Keep on making good tools for community o/
OS: Windows 7 Ultimate x64
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
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TGYoshi
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Joined: 15 Mar 2011, 16:59

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by TGYoshi »

I've updated MapEdit:
- Multiselection
- Relative modification (useful for multiselection mainly)
- Map backups (optional)
- Recent files
- Current directory in the file explorer (open/save) is now saved
- Regex searching
- Replay -> Map conversion (see under the Extra menu)
- Locator tester/viewer (can attempt to download all locators so you can check if you've included locators properly)

Same download link.
=3
Tipiizor
Posts: 560
Joined: 17 Aug 2011, 01:19

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Tipiizor »

Thanks for this update.
OS: Windows 7 Ultimate x64
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
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totoph
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Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by totoph »

:thumbsup: :thumbsup: :thumbsup: :clap:
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Rots
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Location: España, Barcelona

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Rots »

Gonna give it a try and feedback ;)

Works fine ;) I like all its functionalities... backups, locator stuff etc
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Tortugo
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Joined: 14 Jul 2013, 21:31

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by Tortugo »

Every time i blockmix something i never open the map again. But before week it worked for me. What is wrong?
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TGYoshi
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Joined: 15 Mar 2011, 16:59

Re: MapEdit - A blockmixing tool for Maniaplanet games

Post by TGYoshi »

Tortugo wrote:Every time i blockmix something i never open the map again. But before week it worked for me. What is wrong?
I'm unable to understand you. What happens? Any errors? If so, what are the errors? When does it happen, at saving, loading in MapEdit or loading in the in-game editor? I really need more details..
=3
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