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Re: 8K Render/Screenshots Thread
Posted: 23 Nov 2013, 20:54
by Omnixor
Hylis wrote:wait for the next update, 64 bits available I think (can not confirm)

Re: 8K Render/Screenshots Thread
Posted: 23 Nov 2013, 21:40
by Hylis
really not sure we will do it, and if we do, it may be by providing an optional .exe in the forum to start with
Re: 8K Render/Screenshots Thread
Posted: 23 Nov 2013, 22:04
by andrus
Hylis wrote:really not sure we will do it, and if we do, it may be by providing an optional .exe in the forum to start with
Looking forward to this

Re: 8K Render/Screenshots Thread
Posted: 29 Nov 2013, 18:41
by D1visor
The main advantage of a 64bit executable would be (i suppose)that the game could use more RAM therefore no crashing when rendering at insane resolutions which take less time to render then if you were to do a tiled shot which can cause clipping really fast :/
Can't wait for 64bit, Hylis
