eXpansion 0.9.5 (02/05/2014) | OLD

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oliverde8
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Joined: 16 Jun 2010, 07:33
Location: in a Blue Box

Re: eXpansion 0.9.5 (02/05/2014)

Post by oliverde8 »

Hey, I presume your canyon server is in legacy mode? we have published a small fix for that
Hotfix #1
fixes dedimania messages not been displayed for legacy mode:
http://ml-expansion.com/dl/expansion_0.9.5_fixes.zip
just unzip at expansion directory & restart controller

for the match settings using the Game Settings window on script mode won't work, you need to use the Script Settings window to change settings.
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hackie
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Joined: 19 Jul 2012, 22:43

Re: eXpansion 0.9.5 (02/05/2014)

Post by hackie »

Its a bit oftopic but could you look at this :

Using script mode and messages not shown.

But loaded a track from MX , when I play it server crashes.
I can play it offline , but not on my server ??

Code: Select all

[2014/05/04 11:15:53] Initializing...
[2014/05/04 11:15:53] Configuration file : dedicated_cfg.txt
[2014/05/04 11:15:53] Loading system configuration...
[2014/05/04 11:15:53] ...system configuration loaded
[2014/05/04 11:15:53] Loading cache...
[2014/05/04 11:15:53] ...OK
[2014/05/04 11:15:53] Listening for xml-rpc commands on port 5000.
[2014/05/04 11:15:53] Loading dedicated server configuration...
[2014/05/04 11:15:54] ...Dedicated server configuration loaded
[2014/05/04 11:15:54] Connecting to master server...
[2014/05/04 11:15:54] ...OK
[2014/05/04 11:15:55] Identifying on master server...
[2014/05/04 11:15:55] ...OK
[2014/05/04 11:15:55] Please wait, loading...
[2014/05/04 11:15:55] Please wait...
[2014/05/04 11:15:55] URL: maniaplanet://#join=XXXXXXXXXXX
[2014/05/04 11:15:55] Match settings file : MatchSettings\TMCanyonA.txt
[2014/05/04 11:15:55] Loading match settings...
[2014/05/04 11:15:55] ...Match settings loaded
[2014/05/04 11:15:55] Autostart server on internet
[2014/05/04 11:15:55] Starting server...
[2014/05/04 11:15:55]  - Warning! - 
You seem to be on a private network.
Unless you have configured your NAT,
other players on internet will not be
able to join in...
[2014/05/04 11:15:56] Loading map A01.Map.Gbx (dd1v3VuYkSWRQ_L_J3hkrkDftG2)...
[2014/05/04 11:15:56] ...Load succeeds
[2014/05/04 11:15:56] Script 'Mode:TimeAttack': 1> Script: ModeBase.Script.txt | Version: 2014-04-29
1> Script: TM2.Script.txt | Version: 2014-04-18
1> Script: Mode.Script.txt | Version: 2014-04-09
1> Script: XmlRpc.Script.txt | Version: 2014-04-29
1> Script: WarmUp2.Script.txt | Version: 2014-04-29
1> Script: Clublink.Script.txt | Version: 2014-04-22
1> Script: ScoresTable.Script.txt | Version: 2014-04-16
1> Script: TimeAttack.Script.txt | Version: 2014-04-29
1> Script: UI.Script.txt | Version: 2014-04-29
1> Enable legacy XmlRpc callbacks

[2014/05/04 11:15:57] Starting Match...
[2014/05/04 11:15:57] ...Synchronization
[2014/05/04 11:16:01] ...Play
[2014/05/04 11:16:24] Connection of a new player: truffeltje(192.168.2.212:2350)
[2014/05/04 11:19:15] Script 'Mode:TimeAttack': 199769> Enable script callbacks

[2014/05/04 11:21:20] ...Finish
[2014/05/04 11:21:20] ...Exit
[2014/05/04 11:21:20] Loading map A02.Map.Gbx (ZxgrYTGoLR14Nhkh2W1EEurwvua)...
[2014/05/04 11:21:20] ...Load succeeds
[2014/05/04 11:21:21] Starting Match...
[2014/05/04 11:21:21] ...Synchronization
[2014/05/04 11:21:29] ...Play
[2014/05/04 11:26:58] ...Finish
[2014/05/04 11:26:58] ...Exit
[2014/05/04 11:26:58] Loading map A03.Map.Gbx (RVkh5OfoIhm6pU0xrR7ztHOvPme)...
[2014/05/04 11:26:58] ...Load succeeds
[2014/05/04 11:27:00] Starting Match...
[2014/05/04 11:27:00] ...Synchronization
[2014/05/04 11:27:17] ...Play
[2014/05/04 11:32:45] ...Finish
[2014/05/04 11:32:45] ...Exit
[2014/05/04 11:32:46] Loading map A04.Map.Gbx (2Ivc6HeRL05M6OagKoTV3PuCarm)...
[2014/05/04 11:32:46] ...Load succeeds
[2014/05/04 11:32:47] Starting Match...
[2014/05/04 11:32:47] ...Synchronization
[2014/05/04 11:32:58] ...Play
[2014/05/04 11:38:26] ...Finish
[2014/05/04 11:38:26] ...Exit
[2014/05/04 11:38:26] Loading map A05.Map.Gbx (BjT76hW3K9bQw6t_W5FbTnig0e9)...
[2014/05/04 11:38:27] ...Load succeeds
[2014/05/04 11:38:28] Starting Match...
[2014/05/04 11:38:28] ...Synchronization
[2014/05/04 11:38:38] ...Play
[2014/05/04 11:42:04] ...Finish
[2014/05/04 11:42:04] ...Exit
[2014/05/04 11:42:04] Loading map 63723.Map.Gbx (ILF81Bru5zYpEdURcExY1MIm6Hh)...
[2014/05/04 11:42:04] ...ERROR: Load failed: 
Missing Blocks or Items:
 - ValleyCar (in Vehicles)

[2014/05/04 11:42:04] Loading map A06.Map.Gbx (Do6qYW3tQU2DAtS_FijFm29fJr1)...
[2014/05/04 11:42:04] ...Load succeeds
[2014/05/04 11:42:06] Starting Match...
[2014/05/04 11:42:06] ...Synchronization
[2014/05/04 11:42:19] ...Play
[2014/05/04 11:43:30] ...Finish
[2014/05/04 11:43:30] ...Exit
[2014/05/04 11:43:30] Loading map 63723.Map.Gbx (ILF81Bru5zYpEdURcExY1MIm6Hh)...
[2014/05/04 11:43:30] ...ERROR: Load failed: 
Missing Blocks or Items:
 - ValleyCar (in Vehicles)

[2014/05/04 11:43:30] Disconnection of truffeltje(192.168.2.212:2350)
[2014/05/04 11:43:30] Could not load map!
Missing Blocks or Items:
 - ValleyCar (in Vehicles)

[2014/05/04 11:43:30] Could not load map!
Missing Blocks or Items:
 - ValleyCar (in Vehicles)

[2014/05/04 11:43:30] Disconnection of canyon40(82.73.48.98:2351)
[2014/05/04 11:43:30] ...Server stopped
[2014/05/04 11:43:30] Server not running, exiting.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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TMarc
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Re: eXpansion 0.9.5 (02/05/2014)

Post by TMarc »

Do you have a Canyon server only?
Because that map is a new TM² title map with envimix (Valley car in canyon map).
Using GBXDump you should see that the title ID is Trackmania_2@nadeolabs, while a pure Canyon map has title ID Canyon of course ;)
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: eXpansion 0.9.5 (02/05/2014)

Post by hackie »

:roflol:

Ye , I saw it now on MX.

But it shows on my server in the server controller as a canyon map.
So I could download it with the server controller.

It also shown as a canyon map on MX , never saw the text futher.

A bit confusing.
Maybe a section on MX for multi envi's could be handy. ( or buy some glasses :roflol: )

Thanks anyway.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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TMarc
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Re: eXpansion 0.9.5 (02/05/2014)

Post by TMarc »

Well, in fact it is a Canyon map.
But I just tried: create a Canyon map with Canyon car in TM² title. Validate and save it.
Then switch to Canyon title, local play. The map does not show up there!
But I was able to load it in the editor, save it again, and voilà, pure Canyon map.
(same for a Canyon map with Valley car, only that the Valley car is replaced by Canyon car when saving it again in Canyon title)
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: eXpansion 0.9.5 (02/05/2014)

Post by hackie »

Well , if you load it in the editor and save it , doesn't change the author name to yours ?
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: eXpansion 0.9.5 (02/05/2014)

Post by hackie »

Well , downloaded the dedi fix.
Use the script mode , but still no messages from dedi.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: eXpansion 0.9.5 (02/05/2014)

Post by TMarc »

hackie wrote:Well , if you load it in the editor and save it , doesn't change the author name to yours ?
Sure, but that was only a test to see the behavoir in the titles :)
MX should display the title correctly imho.
Ozon3
Posts: 29
Joined: 11 Jul 2012, 15:52

Re: eXpansion 0.9.5 (02/05/2014)

Post by Ozon3 »

Salut et merci bien pour eXpension c'est génial !!!

Est-e qu'ill est possible de désactiver le hud ( en tou cas le cacher ) pour tous les joueurs ?

Sur certains serveurs je préfère tout désactiver tout en gardant le /admin settings au cas ou

Et le chat au milieu un petit peu intrusif : http://img.sk-team.fr/i/screenowo.jpg

Merci par avance et encore une fois beau travail ! :thumbsup:
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TMarc
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Re: eXpansion 0.9.5 (02/05/2014)

Post by TMarc »

Ozon3 wrote:Est-e qu'ill est possible de désactiver le hud ( en tou cas le cacher ) pour tous les joueurs ?
Oui, avec la touche * sur le clavier numérique (chaque joueur doit faire soi-même)
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