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Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:15
by meow81
novationx wrote:still 0% & waiting

me too ,steam isn't updating, i wanna play!
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:17
by oliverde8

The new interface looks great and it will certainly help all the new players that we hope will arrive.
But why did you have to change all the default styles

we had black on white textes and now we have black on dark blue on the interfaces
We will do with it but it means more work and just when I had hoped to take a few weeks of the game.
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:20
by Hylis
haha
novationx, it's incoming in less than 10 minutes, or less

Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:21
by Electron
Still not fixed:
<header type="replay" exever="3.3.0" exebuild="2014-07-03_19_03" title="TMCanyon">
<map uid="mpT9l1HtxEXCu_FeBt2AOAeAFyh" name="$s$i$f00Red $f52Rock $f84Rally" author="electron" authorzone="World|Germany|Nordrhein-Westfalen|Dortmund"/>
<desc envir="Canyon" mood="" maptype="TrackMania\Race" mapstyle="Fullspeed" displaycost="0" mod="" />
<playermodel id="CanyonCar"/>
<times best="48432" respawns="0" stuntscore="56" validable="1"/>
<checkpoints cur="5" onelap="1"/>
</header>
After three years, however, another important error was finally fixed:
In the Mediatracker, a trigger retains its status even after a respawn!
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:23
by meow81
steam update ok
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:32
by CrunchZ
If you change the interface design one more time, I'll rage... so please, don't, it's annoying.
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:33
by Omnixor
Electron wrote:In the Mediatracker, a trigger retains its status even after a respawn!
I already got used to that "feature" over the years, lol

nice to see such ancient bugs fixed, gives some hope.
Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 20:52
by undef.de
I miss in the documentation at
http://maniaplanet.github.io/documentat ... -list.html the update for this.
Hylis wrote:
Libraries
TrackMania/TM2
* Send the "LibXmlRpc_OnStartCountDown" callback when calling the StartRace() function.
TrackMania/XmlRpc
* New XmlRpc callback "LibXmlRpc_OnStartCountDown" sent when the player is spawned on the track before the 3,2,1,GO!. [see](
http://forum.maniaplanet.com/viewtopic. ... 20#p219270)
* The "LibXmlRpc_OnRespawn" callback sends more info : player login, block id, checkpoint in race, checkpoint in lap, number of respawn. [see](
http://forum.maniaplanet.com/viewtopic. ... 20#p219270)
* Add the total score (PlayerScore.Points + PlayerScore.PrevRaceDeltaPoints) to the LibXmlRpc_PlayerRanking callback. [see](
http://forum.maniaplanet.com/viewtopic. ... 10#p218240)
* More details in the LibXmlRpc_PlayersRanking callback : the login, rank, best checkpoints, team id, spectator status, away status, best time, zone, points and total points of the players are separated by a colon
Missing documentation update at
http://maniaplanet.github.io/documentat ... ripts.html for "LibXmlRpc_OnStartCountdown", "LibXmlRpc_OnRespawn", "LibXmlRpc_PlayerRanking" and "LibXmlRpc_PlayersRanking".
Btw.: The right name for the Callback is "LibXmlRpc_OnStartCount
down".

Re: Maniaplanet 3.1 RC1 changelog (Released!)
Posted: 03 Jul 2014, 21:04
by novationx
Im happy you are redesigning MP!
Now please use 1 style everywhere ( the loading screens , the top black bar & probably much more )
Then ill be happy
GJ NADEO.
Re: Maniaplanet 3.1 (RC1) changelog
Posted: 03 Jul 2014, 21:18
by undef.de
TheM wrote:Would be great if you would not fiddle with the ManiaLink styles ...

Solution for Records-Eyepiece, Server-Neighborhood..:
http://www.tm-forum.com/viewtopic.php?p=217408#p217408