Dark screen bug is solved (.png wasn't in .xml)

I think beta 2.2 should become public soon even without pipes.
Moderator: English Moderator
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[2015/06/18 12:41:07] Initializing...
[2015/06/18 12:41:07] Configuration file : dedicated_cfg.Raid2_VioK.txt
[2015/06/18 12:41:07] Loading system configuration...
[2015/06/18 12:41:07] ...system configuration loaded
[2015/06/18 12:41:08] Loading cache...
[2015/06/18 12:41:08] ...OK
[2015/06/18 12:41:08] Listening for xml-rpc commands on port 5016.
[2015/06/18 12:41:08] Loading dedicated server configuration...
[2015/06/18 12:41:08] ...Dedicated server configuration loaded
[2015/06/18 12:41:08] Connecting to master server...
[2015/06/18 12:41:08] ...OK
[2015/06/18 12:41:09] Identifying on master server...
[2015/06/18 12:41:09] ...OK
[2015/06/18 12:41:09] Please wait, loading...
[2015/06/18 12:41:10] Please wait...
[2015/06/18 12:41:10] URL: maniaplanet://#join=raid2viok:mdp@Raid2@meuh21
[2015/06/18 12:41:10] Match settings file : Raid2\MatchSettings\Raid2_VioK.txt
[2015/06/18 12:41:10] Loading match settings...
[2015/06/18 12:41:10] ...ERROR: New mode unknown (only script mode supported).
...Could not load the match settings
[2015/06/18 12:41:10] Server not started: no Maps available. Check your matchsettings!
[2015/06/18 12:41:10] Server not running, exiting.
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<maniaplanet_title version="2">
<id>Raid2@meuh21</id>
<name>Raid2</name>
<desc>Title adventure pack</desc>
<url></url>
<download_url></download_url>
<title_version></title_version>
<base>TMAll</base>
<player_model></player_model>
<scriptcloud_enabled>false</scriptcloud_enabled>
<packaging>
<image name="PackImage.jpg"/>
<logos name="Logos.png"/>
<collection></collection>
<sortindex>100</sortindex>
<station_manialink url=""/>
<station_noquickenter>false</station_noquickenter>
<boxcase_manialink url=""/>
</packaging>
<menu>
<background_img name="MenuBg.jpg"/>
<background_replay name="Title\Menu_Noir_4.Replay.Gbx"/>
<header name="MenuHeader.png"/>
<music name="Raid\FromAbove.ogg"/>
<manialink url="file://Media/Manialinks/MenuRaid2.xml"/>
</menu>
<menu_style name=""/>
<music folder=""/>
<mod name=""/>
<editor>
<maptype name=""/>
<simple_editor_map name=""/>
<internalitems/>
</editor>
<solo>
<medals>0</medals>
<!-- either campaign or playlist-->
<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
<campaign folder="Raid2Solo\"/>
<playlist name="raid2.txt"/>
<datapack name=""/>
</solo>
<network>
<mode name=""/>
<playlist name=""/>
</network>
<splitscreen>
<mode name=""/>
<playlist name=""/>
</splitscreen>
<folders>
<folder name="Items\Batiment\Industriel\" public="false" internal="false"/>
(...)
</folders>
<files>
<file name="Blocks\Canyon\Transport\Baraque.ObjectInfo.gbx" public="false" internal="false"/>
(...)
</files>
<allowed_client_title_version></allowed_client_title_version>
<limit_camera_fov>false</limit_camera_fov>
<unlock_features>0</unlock_features>
<use_hmd>false</use_hmd>
</maniaplanet_title>
Why not add this inside the network tag:meuh21 wrote:We still have the same problem even if no script are in <network>
So, here is my xml if someone can find something wich could explain why we can't create a server without script :Thanks for your helpCode: Select all
<maniaplanet_title version="2"> <id>Raid2@meuh21</id> <name>Raid2</name> <desc>Title adventure pack</desc> <url></url> <download_url></download_url> <title_version></title_version> <base>TMAll</base> <player_model></player_model> <scriptcloud_enabled>false</scriptcloud_enabled> <packaging> <image name="PackImage.jpg"/> <logos name="Logos.png"/> <collection></collection> <sortindex>100</sortindex> <station_manialink url=""/> <station_noquickenter>false</station_noquickenter> <boxcase_manialink url=""/> </packaging> <menu> <background_img name="MenuBg.jpg"/> <background_replay name="Title\Menu_Noir_4.Replay.Gbx"/> <header name="MenuHeader.png"/> <music name="Raid\FromAbove.ogg"/> <manialink url="file://Media/Manialinks/MenuRaid2.xml"/> </menu> <menu_style name=""/> <music folder=""/> <mod name=""/> <editor> <maptype name=""/> <simple_editor_map name=""/> <internalitems/> </editor> <solo> <medals>0</medals> <!-- either campaign or playlist--> <mode name="Modes\TrackMania\raid_solo2.script.txt"/> <campaign folder="Raid2Solo\"/> <playlist name="raid2.txt"/> <datapack name=""/> </solo> <network> <mode name=""/> <playlist name=""/> </network> <splitscreen> <mode name=""/> <playlist name=""/> </splitscreen> <folders> <folder name="Items\Batiment\Industriel\" public="false" internal="false"/> (...) </folders> <files> <file name="Blocks\Canyon\Transport\Baraque.ObjectInfo.gbx" public="false" internal="false"/> (...) </files> <allowed_client_title_version></allowed_client_title_version> <limit_camera_fov>false</limit_camera_fov> <unlock_features>0</unlock_features> <use_hmd>false</use_hmd> </maniaplanet_title>
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<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
This script is only for solo. For multi, I would like server admin can play tracks without any script. So if i write this in network it could force the script (like now but i don't now why...) for multi. Or maybe i don't understand well how this work ?w1lla wrote: Why not add this inside the network tag:
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<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
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<playlist>
<gameinfos>
<game_mode>0</game_mode>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name>TrackMania\TimeAttack.Script.txt</script_name>
<title>Raid2@meuh21</title>
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..ERROR: New mode unknown (only script mode supported).
...Could not load the match settings
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