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Re: Raid² beta2 : bugs report
Posted: 15 Jun 2015, 12:35
by meuh21
I've made a private beta 2.1 and 2.2 to test objects with Viok team. I haven't anymore "internal" items" because it doesn't work well for me (and seems to be not possible to open an old map in editor with this function). Old objects are "re-intagrated" and works fine now, except 2 pipes. I don't understand why... When i create title pack this 2 pipes are not in the title and the xml is modified (2 lines with pipes are removed). I can't see solution to solve this...
Dark screen bug is solved (.png wasn't in .xml)
I think beta 2.2 should become public soon even without pipes.
Re: Raid² beta2 : bugs report
Posted: 18 Jun 2015, 12:50
by BusardCendre
Hi all,
I tried to launch a dedicated server with new beta version of Raid2 title pack :
in MatchSetting file I still can't set <game_mode> to 1
still the same error :
Code: Select all
[2015/06/18 12:41:07] Initializing...
[2015/06/18 12:41:07] Configuration file : dedicated_cfg.Raid2_VioK.txt
[2015/06/18 12:41:07] Loading system configuration...
[2015/06/18 12:41:07] ...system configuration loaded
[2015/06/18 12:41:08] Loading cache...
[2015/06/18 12:41:08] ...OK
[2015/06/18 12:41:08] Listening for xml-rpc commands on port 5016.
[2015/06/18 12:41:08] Loading dedicated server configuration...
[2015/06/18 12:41:08] ...Dedicated server configuration loaded
[2015/06/18 12:41:08] Connecting to master server...
[2015/06/18 12:41:08] ...OK
[2015/06/18 12:41:09] Identifying on master server...
[2015/06/18 12:41:09] ...OK
[2015/06/18 12:41:09] Please wait, loading...
[2015/06/18 12:41:10] Please wait...
[2015/06/18 12:41:10] URL: maniaplanet://#join=raid2viok:mdp@Raid2@meuh21
[2015/06/18 12:41:10] Match settings file : Raid2\MatchSettings\Raid2_VioK.txt
[2015/06/18 12:41:10] Loading match settings...
[2015/06/18 12:41:10] ...ERROR: New mode unknown (only script mode supported).
...Could not load the match settings
[2015/06/18 12:41:10] Server not started: no Maps available. Check your matchsettings!
[2015/06/18 12:41:10] Server not running, exiting.
Meuh and I wanted to make a contest with Fadden Raid script when the title becomes public, but this script ( maybe more a plugin than a script, I think) only work with manialive and the gamemode musn't be set on 0 to work ...
So again the same question : is there an option in title pack creation that force dedicated to run with script mode ?
Re: Raid² beta2 : bugs report
Posted: 28 Jun 2015, 20:14
by meuh21
We still have the same problem even if no script are in <network>
So, here is my xml if someone can find something wich could explain why we can't create a server without script :
Code: Select all
<maniaplanet_title version="2">
<id>Raid2@meuh21</id>
<name>Raid2</name>
<desc>Title adventure pack</desc>
<url></url>
<download_url></download_url>
<title_version></title_version>
<base>TMAll</base>
<player_model></player_model>
<scriptcloud_enabled>false</scriptcloud_enabled>
<packaging>
<image name="PackImage.jpg"/>
<logos name="Logos.png"/>
<collection></collection>
<sortindex>100</sortindex>
<station_manialink url=""/>
<station_noquickenter>false</station_noquickenter>
<boxcase_manialink url=""/>
</packaging>
<menu>
<background_img name="MenuBg.jpg"/>
<background_replay name="Title\Menu_Noir_4.Replay.Gbx"/>
<header name="MenuHeader.png"/>
<music name="Raid\FromAbove.ogg"/>
<manialink url="file://Media/Manialinks/MenuRaid2.xml"/>
</menu>
<menu_style name=""/>
<music folder=""/>
<mod name=""/>
<editor>
<maptype name=""/>
<simple_editor_map name=""/>
<internalitems/>
</editor>
<solo>
<medals>0</medals>
<!-- either campaign or playlist-->
<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
<campaign folder="Raid2Solo\"/>
<playlist name="raid2.txt"/>
<datapack name=""/>
</solo>
<network>
<mode name=""/>
<playlist name=""/>
</network>
<splitscreen>
<mode name=""/>
<playlist name=""/>
</splitscreen>
<folders>
<folder name="Items\Batiment\Industriel\" public="false" internal="false"/>
(...)
</folders>
<files>
<file name="Blocks\Canyon\Transport\Baraque.ObjectInfo.gbx" public="false" internal="false"/>
(...)
</files>
<allowed_client_title_version></allowed_client_title_version>
<limit_camera_fov>false</limit_camera_fov>
<unlock_features>0</unlock_features>
<use_hmd>false</use_hmd>
</maniaplanet_title>
Thanks for your help

Re: Raid² beta2 : bugs report
Posted: 29 Jun 2015, 12:49
by mistAken
Hi Meuh, once again bravo my favourite title pack
I know most of these bugs are relating to setting up a multiplayer server, bit without I have been playing solo extensively, I have spotted a few bugs whilst playing through solo I did briefly note down anomalies however I can't find my notes.
I'll play through again with my notepad ready to jot down corresponding maps and quotes that haven't been picked up.
I'm going RAIDing

Re: Raid² beta2 : bugs report
Posted: 29 Jun 2015, 13:25
by w1lla
meuh21 wrote:We still have the same problem even if no script are in <network>
So, here is my xml if someone can find something wich could explain why we can't create a server without script :
Code: Select all
<maniaplanet_title version="2">
<id>Raid2@meuh21</id>
<name>Raid2</name>
<desc>Title adventure pack</desc>
<url></url>
<download_url></download_url>
<title_version></title_version>
<base>TMAll</base>
<player_model></player_model>
<scriptcloud_enabled>false</scriptcloud_enabled>
<packaging>
<image name="PackImage.jpg"/>
<logos name="Logos.png"/>
<collection></collection>
<sortindex>100</sortindex>
<station_manialink url=""/>
<station_noquickenter>false</station_noquickenter>
<boxcase_manialink url=""/>
</packaging>
<menu>
<background_img name="MenuBg.jpg"/>
<background_replay name="Title\Menu_Noir_4.Replay.Gbx"/>
<header name="MenuHeader.png"/>
<music name="Raid\FromAbove.ogg"/>
<manialink url="file://Media/Manialinks/MenuRaid2.xml"/>
</menu>
<menu_style name=""/>
<music folder=""/>
<mod name=""/>
<editor>
<maptype name=""/>
<simple_editor_map name=""/>
<internalitems/>
</editor>
<solo>
<medals>0</medals>
<!-- either campaign or playlist-->
<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
<campaign folder="Raid2Solo\"/>
<playlist name="raid2.txt"/>
<datapack name=""/>
</solo>
<network>
<mode name=""/>
<playlist name=""/>
</network>
<splitscreen>
<mode name=""/>
<playlist name=""/>
</splitscreen>
<folders>
<folder name="Items\Batiment\Industriel\" public="false" internal="false"/>
(...)
</folders>
<files>
<file name="Blocks\Canyon\Transport\Baraque.ObjectInfo.gbx" public="false" internal="false"/>
(...)
</files>
<allowed_client_title_version></allowed_client_title_version>
<limit_camera_fov>false</limit_camera_fov>
<unlock_features>0</unlock_features>
<use_hmd>false</use_hmd>
</maniaplanet_title>
Thanks for your help

Why not add this inside the network tag:
Code: Select all
<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
Re: Raid² beta2 : bugs report
Posted: 29 Jun 2015, 15:53
by mistAken
Just a few things I have spotted.
Pure Rally
-Alps Rally
No opponents
Gps plays (unable to respawn out) if you go straight instead of right at the 2nd corner.
-Asian Rally
All good
-Arabian Rally
No opponents
9 maps listed however after the fifth map when selecting go to next an alert shows about missing objects and the quits to raid 2 menu
-Colorado & akagi
All good
Re: Raid² beta2 : bugs report
Posted: 29 Jun 2015, 18:24
by meuh21
Thanks for your report i will check Arabian and Alps
w1lla wrote:
Why not add this inside the network tag:
Code: Select all
<mode name="Modes\TrackMania\raid_solo2.script.txt"/>
This script is only for solo. For multi, I would like server admin can play tracks without any script. So if i write this in network it could force the script (like now but i don't now why...) for multi. Or maybe i don't understand well how this work ?
Re: Raid² beta2 : bugs report
Posted: 29 Jun 2015, 19:56
by mistAken
The gps in the alps rally is on the first map, I forgot to add that.
Re: Raid² beta2 : bugs report
Posted: 30 Jun 2015, 06:49
by spaii
Nadeo TimeAttack script ?
in MatchSettings, change <script_name> and <title> with :
Code: Select all
<playlist>
<gameinfos>
<game_mode>0</game_mode>
<chat_time>10000</chat_time>
<finishtimeout>1</finishtimeout>
<allwarmupduration>0</allwarmupduration>
<disablerespawn>0</disablerespawn>
<forceshowallopponents>0</forceshowallopponents>
<script_name>TrackMania\TimeAttack.Script.txt</script_name>
<title>Raid2@meuh21</title>
Re: Raid² beta2 : bugs report
Posted: 01 Jul 2015, 17:26
by BusardCendre
we know that Spaii ...
For the Raid2 launch we wanted to make an event with Fadden's manialive raid script
and the problem is that if I want to use this on a server, I have to launch my server without modescript ( or Fadden's file doesn't work),
and when I want to lanch a server without modescript, I have this error :
Code: Select all
..ERROR: New mode unknown (only script mode supported).
...Could not load the match settings