EditorTips plugin 1.6.1 // Wishes are welcome!

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gugaruz
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Re: EditorTips plugin 1.5

Post by gugaruz »

finally got some time to answer to this plugin:

if i was the nadeo team i would think about to implement this plugin as a standard implementation for the next update, so that beginner mappers have an ingame overview. this will make the editor more userfriendly and wouldn't be much work since it's a maniascript product/plugin :D i would say a win to win situation here :)

^ that text is meant in 2 different meanings, first point is an answer to adamkooo and the 2nd point as an example for improving of the game itself (just a recommendation). if you want to know the exact meanings, you can ask me :P
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adamkooo2
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Re: EditorTips plugin 1.5

Post by adamkooo2 »

gugaruz wrote:finally got some time to answer to this plugin:

if i was the nadeo team i would think about to implement this plugin as a standard implementation for the next update, so that beginner mappers have an ingame overview. this will make the editor more userfriendly and wouldn't be much work since it's a maniascript product/plugin :D i would say a win to win situation here :)

^ that text is meant in 2 different meanings, first point is an answer to adamkooo and the 2nd point as an example for improving of the game itself (just a recommendation). if you want to know the exact meanings, you can ask me :P
Thanks for your post,
but now I still have a lot of work with it, so final version maybe... ;)
/\rkady
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adamkooo2
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Re: EditorTips plugin 1.5

Post by adamkooo2 »

/\rkady
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adamkooo2
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Re: EditorTips plugin 1.5

Post by adamkooo2 »

What do you want to see in next update? :)
/\rkady
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adamkooo2
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Re: EditorTips plugin 1.6 // Wishes are welcome

Post by adamkooo2 »

Hello.

New version of my plugin has been relased after some time :)
added/fixed:

-when you minimize it you will see icon down in the editor panel
-added run tutorial option
-fixed bug on page 2

https://www.dropbox.com/s/tp9383boqnkny ... t.txt?dl=1

HF!
/\rkady
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reaby
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Re: EditorTips plugin 1.6 // Wishes are welcome!

Post by reaby »

Please consider removing the blinking background from the "run tutorial", maybe you could add it as button to the editor menu ?

Here's why: Blinking stuff tends to take your attention from the actual map making to your plugin element.
Blinking should be used if you have something important to tell or something important changes and you need users attention.

The plugin is a nice addition to ingame help indeed. Maybe consider using persistent variable for the minimized status so next time I open the editor it remembers if the tip window is minized or not.
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adamkooo2
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Re: EditorTips plugin 1.6 // Wishes are welcome!

Post by adamkooo2 »

reaby wrote:Please consider removing the blinking background from the "run tutorial", maybe you could add it as button to the editor menu ?

Here's why: Blinking stuff tends to take your attention from the actual map making to your plugin element.
Blinking should be used if you have something important to tell or something important changes and you need users attention.

The plugin is a nice addition to ingame help indeed. Maybe consider using persistent variable for the minimized status so next time I open the editor it remembers if the tip window is minized or not.
I will fix it very soon (in 1.6.1 version which will be published in few days), thanks for your post :)
/\rkady
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adamkooo2
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Re: EditorTips plugin 1.6 // Wishes are welcome!

Post by adamkooo2 »

1.6.1 has been published!

I just removed the flickering button, created new one and moved the non-blink one down to the editor panel
/\rkady
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