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Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 16:01
by lebossnico1001
I don't think dedimania like or local record like is useless, as it give some challenge to players. Instead, having stuff like fluffi widgets on Xaseco2 will not be accepted to the game.
But I insist on my website idea. We just need an export system and the rest will be done.
I mean, just like SpeedRun system...
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 16:13
by Akbalder
Soprah wrote:I think people should finally understand that we are talking about Trackmania Turbo and not about Trackmania². They are two different games with two different roles that have to be kept. The more your favourites features of TM2 are added to TMT, the more likely people will stay in TMT instead of staying or switching to TM2. As a consequence, TM2 aka Maniaplanet will suffer even more than it's doing now. I am 100% sure that nobody of us wants that

:
I want that.
Maniaplanet will never be a good Trackmania because it has been split in multiple games. So TMT must be the best Trackmania game possible.
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 16:15
by Cerovan
lebossnico1001 wrote:so maybe a different question : Will it be possible to export records from a server ?
No.
Soprah wrote:I think people should finally understand that we are talking about Trackmania Turbo and not about Trackmania². They are two different games with two different roles that have to be kept.

Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 16:51
by lebossnico1001
Soprah wrote:I think people should finally understand that we are talking about Trackmania Turbo and not about Trackmania². They are two different games with two different roles that have to be kept.
Wich split again and again the trackmania players, wich is pretty bad. (in my point of vue, ofc)
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 16:55
by xcsflotm
Cerovan wrote:Soprah wrote:I think people should finally understand that we are talking about Trackmania Turbo and not about Trackmania². They are two different games with two different roles that have to be kept.

thanks to continue to show how nadeo love his community like nobody else

Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 17:42
by i7mean
But in what way a record system in a racing game has become a bad thing ???? Ok TMTurbo is for fun but this a f*cking racing game, and there's no record system ??
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 17:46
by Cerovan
i7mean wrote:But in what way a record system in a racing game has become a bad thing ????
Where did i say it's a bad thing? I just said that's not possible to export records from servers and that the server controllers are supported either.
i7mean wrote:Ok TMTurbo is for fun but this a f*cking racing game, and there's no record system ??
There is a record system but not the one you're thinking about (you'll know more in an upcoming Sneak Peek).
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 17:52
by i7mean
i7mean wrote:But in what way a record system in a racing game has become a bad thing ????
That line wasn't for you.
But if it is just a local record system, with like as many servers as players, this would be such useless with 10 records in each server -_-. I really hope there something else to see in the next sneak peak, really.
Maybe sorry if I used to be disrespectful in my last post, just angry
Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 18:40
by Miss
magnetik wrote:
There is no need to propagate false information.
We don't work on it actively at the moment, but we are using some pieces, like the dedicated-server-api package in turbo.
...interesting.

Re: Sneak Peek #7: Around the Online World of Trackmania Tur
Posted: 07 Mar 2016, 19:55
by oliverde8
Miss wrote:magnetik wrote:
There is no need to propagate false information.
We don't work on it actively at the moment, but we are using some pieces, like the dedicated-server-api package in turbo.
...interesting.

Well eXpansion which is actively maintained and is second or third most used controller in MP for TM (according to dedimania) is based on manialive, so no it isn't dead, it is a great project that works great.
That reminds me we need to cleanup a few stuff and do a merge request.