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Re: TMT enhancements in TM2 as well? (Yes, most of them)

Posted: 30 Mar 2016, 22:29
by Rots
Filipe1020 wrote:I got a fantastic idea! Nadeo should add an option to enable collisions on a track, and then we can make something called Demolition Derby, a floating arena platform, and the one to win is the last one that is still on the arena :lol:
gon be fun with lag.

Re: TMT enhancements in TM2 as well? (Yes, most of them)

Posted: 30 Mar 2016, 22:35
by Dommy
Rots wrote:
Filipe1020 wrote:I got a fantastic idea! Nadeo should add an option to enable collisions on a track, and then we can make something called Demolition Derby, a floating arena platform, and the one to win is the last one that is still on the arena :lol:
gon be fun with lag.
It will be done by me in MP4.

#stopofftop

Re: TMT enhancements in TM2 as well? (Yes, most of them)

Posted: 31 Mar 2016, 21:55
by Rasque
I would like if Nadeo would keep (or just enhance) the old loop/wall elements. The TMT ones are so invisible they are very hard to see and calculate for precise driving.

Please, consider this :(

Thanks in advance.