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Re: TMT enhancements in TM2 as well? (Yes, most of them)
Posted: 30 Mar 2016, 22:29
by Rots
Filipe1020 wrote:I got a fantastic idea! Nadeo should add an option to enable collisions on a track, and then we can make something called Demolition Derby, a floating arena platform, and the one to win is the last one that is still on the arena

gon be fun with lag.
Re: TMT enhancements in TM2 as well? (Yes, most of them)
Posted: 30 Mar 2016, 22:35
by Dommy
Rots wrote:Filipe1020 wrote:I got a fantastic idea! Nadeo should add an option to enable collisions on a track, and then we can make something called Demolition Derby, a floating arena platform, and the one to win is the last one that is still on the arena

gon be fun with lag.
It will be done by me in MP4.
#stopofftop
Re: TMT enhancements in TM2 as well? (Yes, most of them)
Posted: 31 Mar 2016, 21:55
by Rasque
I would like if Nadeo would keep (or just enhance) the old loop/wall elements. The TMT ones are so invisible they are very hard to see and calculate for precise driving.
Please, consider this
Thanks in advance.