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Re: TrackMania One Alpine - Available Now!
What about making the car smaller then? I dunno. It's just hard to see.
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Re: TrackMania One Alpine - Available Now!
It should match valley car hitbox, so it's impossible :/
EDIT: Except if we can have a custom archetype
- Florenzius
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Re: TrackMania One Alpine - Available Now!

Thanks to you too ^^
I will rebuild all environments, except Stadium xD
Thanks for your report.Miss wrote: ↑31 Oct 2017, 18:32 A few things:
1. The camera is too low to the ground, I can barely see in front of the car. I was forced into cam3 because of this.
2. There is no "Next track" button after finishing a track. (In fact I was surprised to see that there is no scripted gamemode at all, maybe this is a bug?)
3. Can't use arrow keys to navigate main menu, so I'm forced to use the mouse to click on the next map.
4. Are these Nadeo maps? Because a lot of them are rather badly designed
5. Why does the main menu not respond to the Escape button properly? (Makes me realize this entire menu is not gamepad friendly)
Other than that the models look good![]()
I didn't think about navigating with arrow keys in the main menu yet, but i agree, it won't work properly. I will add it to the To-Do-List, but i can't promise it i will be improved soon.
Some of the maps are inspired by the TMUF Nadeo-Tracks. Some of the maps will be edited by MrLag and revalidated (e.g. for maps with a too weak time). Stay tuned, we will improve the campaign

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Re: TrackMania One Alpine - Available Now!
For what it's wroth, I believe unlock_features has a flag that adds a "Next track" button to the legacy campaign mode. You might want to use that.
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own.
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- Rots
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Re: TrackMania One Alpine - Available Now!
sidenotes as many pointed out:
CAM1 is how CAM2 Should be. CAM1 to be set higher
Car feels too heavy and big. Slow steering at low speeds
CAM1 is how CAM2 Should be. CAM1 to be set higher
Car feels too heavy and big. Slow steering at low speeds
- Florenzius
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Re: TrackMania One Alpine - Available Now!
We can't change the cams and the car matches the Valley hitbox. The slow acceleration and general speed is wanted, as you wouldn't be able to make a single curve with faster/valley-speed
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: TrackMania One Alpine - Available Now!
Is it not possible to use a other 3d-model than the snow-car ???

lol ... yes, that will be senselessManiaDesign wrote: I will rebuild all environments, except Stadium xD

I don't know, it's the mystery bug that unfix itself alone 

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Re: TrackMania One Alpine - Available Now!
Currently it's not possible. The car is an item actually and we can only use forced skins for it currently.
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: TrackMania One Alpine - Available Now!
Also, if you have any problem with the campaign maps (bad design, unrespawnable cp, missing items, etc...), feel free to commet here or to send me a DM on the forums.
- Florenzius
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Re: TrackMania One Alpine - Available Now!
Yep, the most maps will receive an update in the next version. Records may be broken, but you can redrive them and the menu will work fine again then. The next update should come around next week.
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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MB - B550 AORUS ELITE
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GPU - Nvidia GeForce RTX 3070Ti
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MB - B550 AORUS ELITE
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GPU - Nvidia GeForce RTX 3070Ti
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