Page 4 of 9
Re: Uaseco 0.9.6 from github fatal error
Posted: 27 Apr 2018, 13:45
by hackie
Maybe to simple thinking but if 0.9.2 works fine can't you compare that one to 9.6 so you know what causes the slowdown ?
Re: Uaseco 0.9.6 from github fatal error
Posted: 27 Apr 2018, 15:35
by undef.de
hackie wrote: ↑27 Apr 2018, 13:45
Maybe to simple thinking but if 0.9.2 works fine can't you compare that one to 9.6 so you know what causes the slowdown ?
If that would be that easy, but
take a look into the changelog and see what has been changed from 0.9.2 till 0.9.6.

Re: Uaseco 0.9.6 from github fatal error
Posted: 27 Apr 2018, 16:36
by aca
I can offer to make a test on my Canyon-Server YourChoice.
Just fetched the latest master from github and am about to prepare it to be ready to use.
One thing: I haven't often had more than 10 players on my Server CrossTownTraffic, but I haven't realized a slow-down-bug. YourChoice has almost the same configuration of uaseco, and I propose to test first my normal config if the bug appears and if he does then I switch to the latest master with minimum plugins and enable one after another. Here it would be useful to know, which plugins don't go together, as far as I know not all plugins can be enabled at the same time (correct me if I'm wrong).
Any wishes for a date and time? And would it be better to post this in "Testserver for the Slowbug"?
Re: Uaseco 0.9.6 from github fatal error
Posted: 27 Apr 2018, 20:18
by speedychris
Disabling plugin.records_eyepiece & plugin.effect_studio has no effect.
Now we are running our Server with minimum Plugin-Setup. But now its hard too se if the Server lags (no commands work).
Re: Uaseco 0.9.6 from github fatal error
Posted: 28 Apr 2018, 09:21
by undef.de
aca wrote: ↑27 Apr 2018, 16:36
Here it would be useful to know, which plugins don't go together, as far as I know not all plugins can be enabled at the same time (correct me if I'm wrong).
If you enable a plugin which can not run with an other plugin, then you will see it in the logfile. But the most of them are RASP* with ManiaKarma, VoteManager, RecordsEyepiece...
aca wrote: ↑27 Apr 2018, 16:36
Any wishes for a date and time? And would it be better to post this in "Testserver for the Slowbug"?
I think that would make sence.
speedychris wrote: ↑27 Apr 2018, 20:18
Now we are running our Server with minimum Plugin-Setup. But now its hard too se if the Server lags (no commands work).
/help shows always all chat commands which are available.

Re: Uaseco 0.9.6 from github fatal error
Posted: 28 Apr 2018, 10:10
by aca
speedychris wrote: ↑27 Apr 2018, 20:18
Disabling plugin.records_eyepiece & plugin.effect_studio has no effect.
Now we are running our Server with minimum Plugin-Setup. But now its hard too se if the Server lags (no commands work).
As you are already doing this test, I wait for your conclusions

Re: Uaseco 0.9.6 from github fatal error
Posted: 28 Apr 2018, 11:25
by hackie
For future testing , uhm maybe a stadium server ? cause there are the most active players.
Its personal, but some good maps will help also. So people don't leave after 1 min.
Re: Uaseco 0.9.6 from github fatal error
Posted: 28 Apr 2018, 13:04
by endbase
hackie wrote: ↑28 Apr 2018, 11:25
For future testing , uhm maybe a stadium server ? cause there are the most active players.
Its personal, but some good maps will help also. So people don't leave after 1 min.
I think you are right @hackie

Re: Uaseco 0.9.6 from github fatal error
Posted: 29 Apr 2018, 10:29
by endbase
hackie wrote: ↑28 Apr 2018, 11:25
For future testing , uhm maybe a stadium server ? cause there are the most active players.
Its personal, but some good maps will help also. So people don't leave after 1 min.
ps I could look this week into it I have tested 9.2 for 2 days now with 20 players no lagg !
I can build up the plugins and changes from 9.6 and see what happens after I do one by one changes but it will take time
Edit got me a working 9.6 without lagg from a friend a friend of him has worked ont it

gonne test this version for 2 days and after that try to compare the changes
Found something out uaseco does not like short maps with alot of people finishing multiple times in 12 sec hehe

just hinting

Re: Uaseco 0.9.6 from github fatal error
Posted: 29 Apr 2018, 12:32
by hackie
Nice !
