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Re: Destroy the map ?

Posted: 27 Oct 2011, 10:29
by slumpy
Il like very much this idea :lol: monmonmonmonsterkill!!

Re: Destroy the map ?

Posted: 27 Oct 2011, 20:54
by BLiNNeMaNS
metoxys wrote:If there's gonna be sticky bombs I want a whole team to do a sticky bomb rush
= Spamming a crapload of sticky bombs at one certain place on the outer wall of the enemy base or their spawn and detonating them all at once
= Overkill
w00t, sticky bombs.. those memories of hl1dm.. such fun sticking them on afk people

Re: Destroy the map ?

Posted: 27 Oct 2011, 22:43
by metoxys
BLiNNeMaNS wrote:
metoxys wrote:If there's gonna be sticky bombs I want a whole team to do a sticky bomb rush
= Spamming a crapload of sticky bombs at one certain place on the outer wall of the enemy base or their spawn and detonating them all at once
= Overkill
w00t, sticky bombs.. those memories of hl1dm.. such fun sticking them on afk people
Team Fortress 2 :yes:

Re: Destroy the map ?

Posted: 03 Nov 2011, 11:28
by SiH13
this idea, would burn my computer

Re: Destroy the map ?

Posted: 04 Nov 2011, 11:09
by metoxys
SiH13 wrote:this idea, would burn my computer
Medic wrote:Oooh, don't be such a baby
Also, if the Nadeo guys would implement this... the Nadeo guys are very family-friendly, as seen by the minimum system requirements for the TM games. So they would never implement something that melts computers.

Suggestion: In the Shootmania clip we have seen.... It would be cool if we could fall trees using explosives! (Even though I don't really like this game) like in Crysis.

Re: Destroy the map ?

Posted: 04 Nov 2011, 16:47
by SiH13
Running the game in high quality wouldnt be a problem
But shooting on the other hand..

Re: Destroy the map ?

Posted: 06 Nov 2011, 04:15
by Trackmaniack
SiH13 wrote:Running the game in high quality wouldnt be a problem
But shooting on the other hand..
Whatever they do, I hope that the actual battle data is stored on your computer...I don't know the technical limits of how to accomplish this; I do know it's difficult, but if certain types of data aren't sent to your computer, then you lose some of the finesse of the battle itself--for example in Battlefield 2, even in LAN matches, vehicle and infantry motion loses all its fidelity on a recorded match...just for one example.

Re: Destroy the map ?

Posted: 06 Nov 2011, 11:11
by AlexKF
Nah, i don't like the idea - maybe with BF3 it works, but I think for SM it would be better to keep things straight, fast and consistent, imo.

Re: Destroy the map ?

Posted: 07 Nov 2011, 05:37
by banjee
I don't like the idea of a destructable map in ShootMania because of the map editor. a mapper is going to make the map a certain way and if the map can be destroyed then it will take away from what the creator of the map had in mind. i admin that destroying maps is fun but it is more pure TrackMania style to keep to the map the way it was made.

Re: Destroy the map ?

Posted: 07 Nov 2011, 13:57
by metoxys
Oh hell yes I'd like to see Shootmania PF maps