Re: Destroy the map ?
Posted: 27 Oct 2011, 10:29
Il like very much this idea
monmonmonmonsterkill!!

w00t, sticky bombs.. those memories of hl1dm.. such fun sticking them on afk peoplemetoxys wrote:If there's gonna be sticky bombs I want a whole team to do a sticky bomb rush
= Spamming a crapload of sticky bombs at one certain place on the outer wall of the enemy base or their spawn and detonating them all at once
= Overkill
Team Fortress 2BLiNNeMaNS wrote:w00t, sticky bombs.. those memories of hl1dm.. such fun sticking them on afk peoplemetoxys wrote:If there's gonna be sticky bombs I want a whole team to do a sticky bomb rush
= Spamming a crapload of sticky bombs at one certain place on the outer wall of the enemy base or their spawn and detonating them all at once
= Overkill
SiH13 wrote:this idea, would burn my computer
Also, if the Nadeo guys would implement this... the Nadeo guys are very family-friendly, as seen by the minimum system requirements for the TM games. So they would never implement something that melts computers.Medic wrote:Oooh, don't be such a baby
Whatever they do, I hope that the actual battle data is stored on your computer...I don't know the technical limits of how to accomplish this; I do know it's difficult, but if certain types of data aren't sent to your computer, then you lose some of the finesse of the battle itself--for example in Battlefield 2, even in LAN matches, vehicle and infantry motion loses all its fidelity on a recorded match...just for one example.SiH13 wrote:Running the game in high quality wouldnt be a problem
But shooting on the other hand..