[REL] Stadium Car Conversion

Talk about the car skins/models, mods and share them !

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DivingDuck
Posts: 46
Joined: 14 Sep 2011, 18:45
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Re: [WIP] Stadium Car Conversion

Post by DivingDuck »

Moin,

Image

Reworked some details, especially smoothing groups, made the LowPoly all new, adding some details.


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Old TM Skins will work for the 'Diffuse' texture. Details and Wheels will not be changeable via the ingame painter. I have decided against it, as I wanted to go with the old tex coords, thus giving the opportunity to use old TM skins.

Regards,
DD
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Notebook: AW M17xR4
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Trackmaniack
Posts: 2096
Joined: 16 Jun 2010, 16:16
Location: Iowa City, IA
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Re: [WIP] Stadium Car Conversion

Post by Trackmaniack »

Sweet :D
WIP
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SuperP
Posts: 181
Joined: 14 Sep 2011, 22:16

Re: [WIP] Stadium Car Conversion

Post by SuperP »

like i said earlier very nice work :thumbsup: waiting for the release. :pop:
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firstdriver
Posts: 360
Joined: 23 Sep 2011, 15:40

Re: [WIP] Stadium Car Conversion

Post by firstdriver »

Great going ... looking forward to its release :thumbsup: :D :D :D
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«DD®»ҒirstÐrive२

DDR WEBSITE .. http://www.teamddracing.com/

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luke7777
Posts: 53
Joined: 09 May 2011, 19:17

Re: [WIP] Stadium Car Conversion

Post by luke7777 »

You are all welcome to wait......... in line behind me :3 :lol:
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DivingDuck
Posts: 46
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[REL] Stadium Car Conversion

Post by DivingDuck »

Moin,

finally it´s up and ready to download. Since this is my first modding attempt to TM2, don´t expect too much!

As I´m not a great skinner after all and personal skins are not allowed, I decided to start off with a standard TM1 skin, the German one. You can easily use any TM1 skin as long as only the diffuse skin is concerned. I have reworked the details´ 3d mesh(es) hence screwing their tex coords completely.

I have created a set of masks/templates to be used with the ingame painter. They will enable you to paint certain parts of the model without screwing up the rest. A pre-ligthing template as well as a rust- and dirt-template is available as well.

The model, masks and templates are available at my [ML]DivingDuckManiaHome[/ML].
You can d/l it via MANIAPARK as well.


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Have fun,
DD
Image

Notebook: AW M17xR4
OS: Windows 7x64 Ultimate SP1
CPU: i7-3610QM
RAM: 32GB DDR3 @1600MHz
GPU: ATI HD7970M
Motherboard: Alienware M17xR4
Chipset: Intel PCH HM77
HDD(s): SSD830 256GB + ST100LM024 HN-M101MBB
Sound: SB Recon3Di
Monitor: Wacom Cintiq 22HD
Dany0
Posts: 97
Joined: 29 Jun 2010, 17:04

Re: [REL] Stadium Car Conversion

Post by Dany0 »

nice
Fix
Nadeo
Nadeo
Posts: 1256
Joined: 14 Jun 2010, 17:28

Re: [REL] Stadium Car Conversion

Post by Fix »

:thumbsup:
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SuperP
Posts: 181
Joined: 14 Sep 2011, 22:16

Re: [REL] Stadium Car Conversion

Post by SuperP »

the car looks good bro. only thing that doesnt 'fit' is the skin, i mean the alpha looks wrong and to shiny :pil

edit: u dint made the icon for the car, its still orange.
Last edited by SuperP on 23 Nov 2011, 13:34, edited 1 time in total.
luke7777
Posts: 53
Joined: 09 May 2011, 19:17

Re: [REL] Stadium Car Conversion

Post by luke7777 »

Thanks a stack... and a pleasure to drive it :1010 :clap:
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