thanks for the input. point 3 added to the list, point 4 was already known. point 5 seems more like a suggestion than a bug to me.
point 1 and 2 are more complicated though. i've never heard of anyone else experiencing the same problems, so i'm guessing that it's a technical problem that you should be able to fix on your side. have you posted it in the technical support forum already? i'm just not sure where to put it in the list, because it's not really a bug that can be replicated by anyone else.
List of all known bugs
Moderator: English Moderator
- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: List of all known bugs
maybe its my hdd ?
becouse the graphic-card cant get the game to crash right ?
and the pc1 - pc5 is a bug becouse in other games you can´t select thet pc version that don´t support your card right ?
ohh and i just remember another bug of block 9-3-1 i gets like this screen when cut and past the track dont know way but sometimes it happends when i want to move the track ?
screen comes from this track that i did the 22 nov http://tm.mania-exchange.com/tracks/view/10364/action
check gps to find it when you se a black sign that say jump and a green arrow to the left there it is under those signs.

edit did you see anything in the log way it crash ?
about clip when you fix that cant you add point 1 and 2 at this source http://forum.maniaplanet.com/viewtopic.php?f=28&t=4947
calculate shadows bug: if add/change intro / outro / autor comment i must calculate shadows again way ?
one more bug hard to explain thisbut i do my best : MT if you delete all clip in a multi replay except first page then it dissapears or if you delete a clip on page 3 the clip-page change to 1 again
Solution
1. when you get to page 1 it stuck on page 2
2. it dont change pages after you, it jump straight to page 1 when you delete a clip on page 6 for example...
3. page 2 - 6 deletet on multi replay then save and open the replay again and it´s there again...
4 if you dont get what i mean save multi repaly start delete all clip from the last page and you see the problem
as i sad hard to explain
becouse the graphic-card cant get the game to crash right ?
and the pc1 - pc5 is a bug becouse in other games you can´t select thet pc version that don´t support your card right ?
ohh and i just remember another bug of block 9-3-1 i gets like this screen when cut and past the track dont know way but sometimes it happends when i want to move the track ?
screen comes from this track that i did the 22 nov http://tm.mania-exchange.com/tracks/view/10364/action
check gps to find it when you se a black sign that say jump and a green arrow to the left there it is under those signs.

edit did you see anything in the log way it crash ?
about clip when you fix that cant you add point 1 and 2 at this source http://forum.maniaplanet.com/viewtopic.php?f=28&t=4947
calculate shadows bug: if add/change intro / outro / autor comment i must calculate shadows again way ?
one more bug hard to explain thisbut i do my best : MT if you delete all clip in a multi replay except first page then it dissapears or if you delete a clip on page 3 the clip-page change to 1 again
Solution
1. when you get to page 1 it stuck on page 2
2. it dont change pages after you, it jump straight to page 1 when you delete a clip on page 6 for example...
3. page 2 - 6 deletet on multi replay then save and open the replay again and it´s there again...
4 if you dont get what i mean save multi repaly start delete all clip from the last page and you see the problem

as i sad hard to explain

PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
- Alter-Fox
- Posts: 513
- Joined: 17 Jun 2010, 16:50
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Re: List of all known bugs
Something else that's happened but I forgot about because since classes started I haven't had time to play long enough for it to happen anyway. It looks almost, but not quite, like a severe memory leak. I'm curious if it's happened to anyone else as well since I haven't seen it reported anywhere else even though it is serious.
Trying to make something that resembles a bug ticket
.
Summary: Huge, sudden slowdown if the game is open for too long.
Priority: Up to Nadeo. The game is still playable it just needs to be restarted lots.
Description: After I've been playing for a while -- times differ for multiplayer, solo mode, local play, or editing, the game will suffer from a huge slowdown and the only way to recover it is to restart the game. Occasionally the game would still be playable even slowed-down if not for the annoying message that comes up telling me that the game could reduce my graphics settings (and if I actually press "yes" and reduce the graphics settings it doesn't affect the framerate at all) In multiplayer this is especially annoying because it happens about every track and-a-half -- meaning that the track that is playing when I join the server works fine, but about halfway through the round on the second track the slowdown will happen, ALWAYS when I press backspace to retry or, in time attack, when I finish a run and start another -- it's annoying here because I can't gain rankings on the first map that I play on a server, and I can't get to the end of the second map before I need to restart the game. So because of this bug my world ranking is stuck at some absurdly high number and my ladderpoints are stuck at 235 (I think) and have been since I started to try to play seriously even though in practise I've been doing a LOT better than that (my performance is comparable to TMUF where my ladderpoints are over 45k!), I haven't been able to gain rankings at all.
In solo play this takes a lot longer to happen -- I'd estimate about fifteen complete runs before the problem comes up -- and again, it's all of a sudden unplayable. It's not a gradual decrease in framerate like you more often see with a memory leak.
In local play it depends on the mode. On "single track" play this doesn't happen at all. In hotseat mode it usually happens before the first track is even halfway finished. I haven't been able to test splitscreen yet due to the other bug I posted.
In the editor I usually need to restart the game several times before I can test a section of track, and I always need to restart it before I record a mediatracker ghost or validate the map. In the editor and only in the editor, it tends to happen a lot faster if I minimize the game while the editor is open (I hate to say this but in the editor alone this isn't a huge issue, I've used plenty of worse editors! It's the rest of the game where it's more of a problem).
More information: In earlier game builds such as the multiplayer beta, I was able to eliminate this problem entirely except in the editor by turning bloom effects ON (yes, ON, that's not a typo). In the current game build this doesn't work to prevent the problem.
Trying to make something that resembles a bug ticket

Summary: Huge, sudden slowdown if the game is open for too long.
Priority: Up to Nadeo. The game is still playable it just needs to be restarted lots.
Description: After I've been playing for a while -- times differ for multiplayer, solo mode, local play, or editing, the game will suffer from a huge slowdown and the only way to recover it is to restart the game. Occasionally the game would still be playable even slowed-down if not for the annoying message that comes up telling me that the game could reduce my graphics settings (and if I actually press "yes" and reduce the graphics settings it doesn't affect the framerate at all) In multiplayer this is especially annoying because it happens about every track and-a-half -- meaning that the track that is playing when I join the server works fine, but about halfway through the round on the second track the slowdown will happen, ALWAYS when I press backspace to retry or, in time attack, when I finish a run and start another -- it's annoying here because I can't gain rankings on the first map that I play on a server, and I can't get to the end of the second map before I need to restart the game. So because of this bug my world ranking is stuck at some absurdly high number and my ladderpoints are stuck at 235 (I think) and have been since I started to try to play seriously even though in practise I've been doing a LOT better than that (my performance is comparable to TMUF where my ladderpoints are over 45k!), I haven't been able to gain rankings at all.
In solo play this takes a lot longer to happen -- I'd estimate about fifteen complete runs before the problem comes up -- and again, it's all of a sudden unplayable. It's not a gradual decrease in framerate like you more often see with a memory leak.
In local play it depends on the mode. On "single track" play this doesn't happen at all. In hotseat mode it usually happens before the first track is even halfway finished. I haven't been able to test splitscreen yet due to the other bug I posted.
In the editor I usually need to restart the game several times before I can test a section of track, and I always need to restart it before I record a mediatracker ghost or validate the map. In the editor and only in the editor, it tends to happen a lot faster if I minimize the game while the editor is open (I hate to say this but in the editor alone this isn't a huge issue, I've used plenty of worse editors! It's the rest of the game where it's more of a problem).
More information: In earlier game builds such as the multiplayer beta, I was able to eliminate this problem entirely except in the editor by turning bloom effects ON (yes, ON, that's not a typo). In the current game build this doesn't work to prevent the problem.
The eyes of the plush lobster stared deep into my soul. I picked it up, and then I was a panther.
Beware my original music at https://vertigofox.bandcamp.com, & https://soundcloud.com/snowfoxden
Ship's Cat, MPSV Iberia
Beware my original music at https://vertigofox.bandcamp.com, & https://soundcloud.com/snowfoxden
Ship's Cat, MPSV Iberia
- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: List of all known bugs
i have posted in technical support forum.
in PERFORMANCE - Lags
i added some other bugs above dont miss those..
one question if i dl tm from player page is it with all updates ?
becouse i reinstall the game now and hope it solve the lag problem, but i must update that one (20110817)

in PERFORMANCE - Lags
i added some other bugs above dont miss those..
one question if i dl tm from player page is it with all updates ?
becouse i reinstall the game now and hope it solve the lag problem, but i must update that one (20110817)

PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
Re: List of all known bugs
Small correction. I was actually referring to "online client replays" that are recorded while on servers. The ones where there are other cars in the replay. It doesn't apply to PB Autosaves, just those other kind. They're formatted very similarly to server-side autosaved replays, so it probably applies to both, but I haven't tested server-side autosaved replayed yet to see if the wheel-spin issue is there. Thanks to Slig for PMing me to get a clarification.eyebo wrote:Wheels don't spin in autosaved server replays.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: List of all known bugs
@eyeboo
edit: 30 november by me
i agree that would be cool, becouse its just an animation just need to add it to all cars ^^
+1 on that
big diffrent for those who do videos..
maybe a "settings option" wheel spin/steer "all/only me/off" ^^
edit: 30 november by me
i agree that would be cool, becouse its just an animation just need to add it to all cars ^^
+1 on that
big diffrent for those who do videos..
maybe a "settings option" wheel spin/steer "all/only me/off" ^^
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: List of all known bugs
709
, but it's just an expression. (sorry about that)
btw: you where awesome on the semi
drunk = out of order, haha
In tm1 i remember you can change player with just pgup or some othere key dont remember right now how i did, but that was very simple.
btw i have downloaded the game from my player page now so i have a clean installation ^^ let you know if the lag issue show up again.
747
edit: easy solution: just resize the trigger not move it and it still work on old tracks ^^
while iam at it i notice that the triggers (green area) when marking in copy/paste is very hard to see maybe you can do those a little sharper ?
source: http://forum.maniaplanet.com/viewtopic.php?f=266&t=7394
It was mefng_thatoneguy wrote:Someone on Mania-Exchange mentioned the camera-operator (me) was drunk, but it was because of this defect.![]()


drunk = out of order, haha
In tm1 i remember you can change player with just pgup or some othere key dont remember right now how i did, but that was very simple.
btw i have downloaded the game from my player page now so i have a clean installation ^^ let you know if the lag issue show up again.
747
edit: easy solution: just resize the trigger not move it and it still work on old tracks ^^
while iam at it i notice that the triggers (green area) when marking in copy/paste is very hard to see maybe you can do those a little sharper ?
source: http://forum.maniaplanet.com/viewtopic.php?f=266&t=7394
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
- fng_thatoneguy
- Posts: 722
- Joined: 05 Jan 2011, 18:06
- Location: That One Place
- Contact:
Re: List of all known bugs
Heh, thanks.luftisbollentm2 wrote:709It was mefng_thatoneguy wrote:Someone on Mania-Exchange mentioned the camera-operator (me) was drunk, but it was because of this defect.![]()
, but it's just an expression. (sorry about that)
btw: you where awesome on the semi
drunk = out of order, haha
In tm1 i remember you can change player with just pgup or some othere key dont remember right now how i did, but that was very simple.

I thought I remembered a simple way to toggle through them as well, but the only thing available right now are the 1,2,3 keys, which also do camera view and only switch between 3 different players (and I'm not really sure how it decides which three players to use.) It would be awesome to be able to use Page Up and Page Down to cycle through.

Re: List of all known bugs
Using the "Editing Cut" clip to select portions of a replay to render out to video is cool.
However, placing multiple "Editing Cut" clips in the timeline means it will only render out the last clip placed, not all clips in order of placement.... jumping between them as it renders.
I don't know if this is a bug, but it certainly doesn't feel like the way it should work.
However, placing multiple "Editing Cut" clips in the timeline means it will only render out the last clip placed, not all clips in order of placement.... jumping between them as it renders.
I don't know if this is a bug, but it certainly doesn't feel like the way it should work.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: List of all known bugs
833
Its very hard to place the canyon blocks 6 -(1-8) - ? .
maybe the solution. see image
white arrow = default center
gellow arrow = new center

and the cam follows the blocks so it sometimes make it hard to place those blocks maybe disable the block follow cam on those blocks.
*******************************************************************************************************************************
This one is no bug but a suggestion.
Block 7-2 - ? and 7-3 - ? should be free to place at any hight and then you must place a canyon there first.
not just 3 level, that sux..
are you still here ? JumperJack
are you a nadeo guy or just a svensson. ?
we want a real status report to see whats happens. ?
maybe tell us what you are fixing/working on
feels like talking to a wall even if 1000 persons read this but no one answer, it´s like standing and knock on a door and no one open but you here alot of people in there. LOL
Its very hard to place the canyon blocks 6 -(1-8) - ? .
maybe the solution. see image
white arrow = default center
gellow arrow = new center

and the cam follows the blocks so it sometimes make it hard to place those blocks maybe disable the block follow cam on those blocks.
*******************************************************************************************************************************
This one is no bug but a suggestion.
Block 7-2 - ? and 7-3 - ? should be free to place at any hight and then you must place a canyon there first.
not just 3 level, that sux..
are you still here ? JumperJack
are you a nadeo guy or just a svensson. ?
we want a real status report to see whats happens. ?
maybe tell us what you are fixing/working on

feels like talking to a wall even if 1000 persons read this but no one answer, it´s like standing and knock on a door and no one open but you here alot of people in there. LOL
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
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