xnorb wrote:Sure, without any extra costs i wouldn't even mention it (well, still the player base is
so small i've never ever seen so few players in TMS / TMN / TMU - especially not in
the first 6 months after release) but i think i'd rather get back to TMU than buying
Valley + another environment for all together 60€ over the next 12-18 months.
You are free to go back to TMNF which is totally free, but then please don't complain that Canyon has better graphics, nicer blocks and better drifting
The separate environment thing is just because many players complained about this or that environment they had to pay for but they did not like, either because they were uncapable to drive there (e.g. Coast) or because they just did'nt like it.
And the old TM gamers saw a large decreasing of the previously good community with the appearance of the "freezone" servers and many people thinking they could allow everything.
It looks like wathever Neadó does it is wrong.
So let Nadéo release Maniaplanet 2 and the next few environments, and let them see how the community really reacts.
It is not because of just one or two unsatisfied gamers that they whill change a lot.
But the sales numbers and continous count of online players will tell the truth.
TMNF was a big gift to the community and the community should not forget this and not claim new environments for free, or they will get worse and really bad and cheap...
If really anything in TM2 could be modded then the chaos would be there and then people would even more complain about crap contents from the many little wannabe-creators.
And I think this is exactly what Nadeo wants to prevent.
So I prefere decent environments from the real pros.
As a bad example you can already see what is happening with hexamodding.
Some tracks are really nice, but it is very difficult to make them and also partially difficult to drive them.
And there is no warning on servers that the next track will be hexamodded.