You're welcomeionian wrote:I don't mean to argue with you - they are linked, you are right, and Mine was a silly throw-away comment about something I guess I don't quite understand yet (none of us do).
And yes, it is awesome!

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You're welcomeionian wrote:I don't mean to argue with you - they are linked, you are right, and Mine was a silly throw-away comment about something I guess I don't quite understand yet (none of us do).
And yes, it is awesome!
Don't be rude, meto...<_<metoxys wrote:You're welcomeionian wrote:I don't mean to argue with you - they are linked, you are right, and Mine was a silly throw-away comment about something I guess I don't quite understand yet (none of us do).
And yes, it is awesome!
It is possible to do that in TM with "tunnels" and "freeride platforms" blocks, so it is possible to do that in SM...if we make the blocks needed.Akbalder wrote:Will the block system allow to create indoor map (for shootmania) ?
JumperJack wrote:sounds nice fix, good luck with choosing the right blockset.
what came in my mind last night, SM will definitely bring the next generation of jump-maps to FPS-games (i bet), and that's very nice!!
Any ideas how "big" such a complete block set will be? More than as in one TM environment? Or all TM environments together?Fix wrote: We don't know yet what exactly is a complete block set for SM, a lot of gameplay testing is still needed.
It's not because it's possible (a lot of things are possible) that we're going to do it, just a matter of choices.
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