FeedBack & Bugs | Your ideas are important

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Rots
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Re: FeedBack & Bugs | Your ideas are important

Post by Rots »

Time attack in tm2 multienvi title running in script mode. We have analytics enabled serverlogin: revivalta

We switched 2 days ago from master to nighty because dedimania was showing "obsolete tool" error in ML logs and a day after we had these errors on dedimania.
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oliverde8
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Re: FeedBack & Bugs | Your ideas are important

Post by oliverde8 »

I wonder why dedimania.net decided the tool was obsolete :shock: 0.9.7 is still our latest release
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Re: FeedBack & Bugs | Your ideas are important

Post by Rots »

That was exactly what I thought... And it's why I updated

Only 3 live servers running 0.9.7 http://dedimania.net/tm2stats/?do=stat& ... r=TOOL-ASC
All: http://dedimania.net/tm2stats/?do=stat& ... r=TOOL-ASC
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Re: FeedBack & Bugs | Your ideas are important

Post by Xymph »

oliverde8 wrote:I wonder why dedimania.net decided the tool was obsolete. 0.9.7 is still our latest release
http://www.tm-forum.com/viewtopic.php?p=224840#p224840

Because there seem to be plenty newer versions around: 0.9.8.0 through 0.9.8.4. But I can re-enable 0.9.7 if you insist.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
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Re: FeedBack & Bugs | Your ideas are important

Post by oliverde8 »

hi, thanks for the explanation. :thumbsup:

yes it would be nice as at the moment there is no simple way to install the 0.9.8 for anyone that doesn't wish to use the autoupdate.

We went for the fourth number in order to have more visibility in our analytics tool about which versions creates which errors but all 0.9.8.* versions are still in testing process. And it is easier to check if the update worked properly.

I don't know if I posted about this before but basically this is the format : MajorRelease.Realese.Build.Revision

there is 1 zip file per build, multiple fixes per built is done with revisions. So the 0.9.8 has never been built yet. Once that done we will start working on the 0.9.9.* but may push new revisions to the 0.9.8 to fix major issues updating existing zip files.

Once all is stable we will do our first true release, which will be major so it will be 1.0.0.*

Sorry for any inconvenience, we could only send first 3 numbers if you wish?
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Re: FeedBack & Bugs | Your ideas are important

Post by Xymph »

oliverde8 wrote:yes it would be nice as at the moment there is no simple way to install the 0.9.8 for anyone that doesn't wish to use the autoupdate.
Done.
oliverde8 wrote:Sorry for any inconvenience, we could only send first 3 numbers if you wish?
Nah, given the historical pattern it'll probably be another year+ before I do another clean-up sweep. :)
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
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Re: FeedBack & Bugs | Your ideas are important

Post by oliverde8 »

Xymph wrote:
oliverde8 wrote:yes it would be nice as at the moment there is no simple way to install the 0.9.8 for anyone that doesn't wish to use the autoupdate.
Done.
oliverde8 wrote:Sorry for any inconvenience, we could only send first 3 numbers if you wish?
Nah, given the historical pattern it'll probably be another year+ before I do another clean-up sweep. :)
Thanks :thumbsup: :D for changing it and fallowing the topic as well :thumbsup:

see you in a year then :roflol:
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Re: FeedBack & Bugs | Your ideas are important

Post by Rots »

Good :) Thx Xymph :thx:
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kripkee
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Re: FeedBack & Bugs | Your ideas are important

Post by kripkee »

Is there a version which not crash everday?

Code: Select all

[2015-02-20T18:42:58+01:00] 
    Occured on 20.02.2015 at 18:42:58 at process with ID #15820
    ---------------------------------
 -> ErrorException with code 2
    array_key_exists(): The first argument should be either a string or an integer
  - in /gameserver/maniaplanet/greenwhitenadeo/expansion/libraries/ManiaLivePlugins/eXpansion/Dedimania_Script/Dedimania_Script.php on line 54
  - Stack: #0 /gameserver/maniaplanet/greenwhitenadeo/expansion/libraries/ManiaLivePlugins/eXpansion/Core/types/ErrorHandler.php(15): ManiaLive\Application\ErrorHandling::createExceptionFromError(2, 'array_key_exist...', '/gameserver/man...', 54)
           #1 [internal function]: ManiaLivePlugins\eXpansion\Core\types\ErrorHandler::createExceptionFromError(2, 'array_key_exist...', '/gameserver/man...', 54, Array)
           #2 /gameserver/maniaplanet/greenwhitenadeo/expansion/libraries/ManiaLivePlugins/eXpansion/Dedimania_Script/Dedimania_Script.php(54): array_key_exists(7898, Array)
           #3 [internal function]: ManiaLivePlugins\eXpansion\Dedimania_Script\Dedimania_Script->LibXmlRpc_OnWayPoint(7898, '#68637', 26648, 2, true, 26648, 2, true)
           #4 /gameserver/maniaplanet/greenwhitenadeo/expansion/libraries/ManiaLivePlugins/eXpansion/Core/types/BasicPlugin.php(300): call_user_func_array(Array, Array)
           #5 /gameserver/maniaplanet/greenwhitenadeo/expansion/vendor/maniaplanet/manialive-lib/ManiaLive/DedicatedApi/Callback/Event.php(98): ManiaLivePlugins\eXpansion\Core\types\BasicPlugin->onModeScriptCallback('LibXmlRpc_OnWay...', Array)
           #6 /gameserver/maniaplanet/greenwhitenadeo/expansion/vendor/maniaplanet/manialive-lib/ManiaLive/Event/Dispatcher.php(132): ManiaLive\DedicatedApi\Callback\Event->fireDo(Object(ManiaLivePlugins\eXpansion\Dedimania_Script\Dedimania_Script))
           #7 /gameserver/maniaplanet/greenwhitenadeo/expansion/vendor/maniaplanet/manialive-lib/ManiaLive/Application/Application.php(123): ManiaLive\Event\Dispatcher::dispatch(Object(ManiaLive\DedicatedApi\Callback\Event))
           #8 /gameserver/maniaplanet/greenwhitenadeo/expansion/bootstrapper.php(73): ManiaLive\Application\Application->run()
           #9 {main}
oliverde8
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Re: FeedBack & Bugs | Your ideas are important

Post by oliverde8 »

Hi, sorry there seem to be issues with dedimania in script mode :oops: I think something changed with the callbacks of the latests dedicated server because we changed nothing and everyone is reporting errors. :(
I just did a quickfix on dev & nighty that should prevent it from crashing but will it make it work I don't know :( you can see in the callstack there is strange values where there should have been logins. I simply don't get it.

The issue : https://github.com/eXpansionPluginPack/ ... issues/153
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