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Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 17:33
by Hylis
It takes them into account, if there is a ranking to be done. So, it's fair.
I am thinking of a solution for players to get their milliseconds but I repeat that there are no servers plugins.

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 17:43
by rat_in_car
So, Maniaplanet Lagoon will be released the same time as Turbo? I still don't know answer.

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 17:54
by Mr.DVD
rat_in_car wrote:So, Maniaplanet Lagoon will be released the same time as Turbo? I still don't know answer.
i hope :thumbsup:

but I think a little later ;)

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 18:06
by rat_in_car
I hope too, but I'll wait for Nadeo crew answer. It's important for people who has rest of envs.

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 18:11
by riolu
rat_in_car wrote:I hope too, but I'll wait for Nadeo crew answer. It's important for people who has rest of envs.
-> viewtopic.php?f=524&t=31292&start=270#p257335
First Turbo, then Maniaplanet 4 including Lagoon and other stuff.
Hylis wrote:I am thinking of a solution for players to get their milliseconds...
Having the milliseconds being displayed in the rankings immediately would be the best solution. A possible workaround is to open the GBX file and read the millisecond out of the header (which is something I personally often do as well), but not everyone will be knowing of that solution I'm afraid.

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 18:45
by w1lla
Well it was more of a concern for consoles. As such is already possible in mania planet with milliseconds

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 19:07
by Miss
Hylis wrote:It takes them into account, if there is a ranking to be done. So, it's fair.
I am thinking of a solution for players to get their milliseconds but I repeat that there are no servers plugins.
Suggestion: Hover over times with mouse (or click them) to display the milliseconds. :clap:

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 20:22
by xrayjay
rat_in_car wrote:And what about optimization of code? TM2 (Canyon / Valley) has still these micro-freezes that never been fixed (and other bugs that nobody even think about fixing)? Maybe Turbo will have better code?

Damn, it's annoying. Everything should be much simplier.
+1 and also for sm, the freezes while online gaming are really bad :?

For tmt, uplay is just a "killer" feature (for me) to not buy it, it´s sad that a system like this must be implemented in such a nice game...
Hopefully this never get involved to maniaplanet at all at any time (also not with the lagoon update).

But i´m looking forward in a positive way that nadeo get this done in a good way :clap: :thumbsup:

Re: Questions & Answers Trackmania Turbo

Posted: 09 Feb 2016, 23:18
by Florenzius
If i bought it via uplay, do i have to set a username in tmt or is my tmt username my uplay-name? If yes, is it my "legit username" or my normal username, that i can change everytime? Nadeo hopyfully knows, what it is :?

Re: Questions & Answers Trackmania Turbo

Posted: 10 Feb 2016, 09:45
by Cerovan
ManiaDesign wrote:If i bought it via uplay, do i have to set a username in tmt or is my tmt username my uplay-name? If yes, is it my "legit username" or my normal username, that i can change everytime? Nadeo hopyfully knows, what it is :?
It'll be the Uplay displayname (not login) :)

On console it'll use the Gamertag or the PSN displayname.