For NADEO or modders, but it's always better when official and available for everybody...
VALLEY : environment is almost complete, so very few ideas for this one :
- Courtyard boosts and bugger curved castle walls ?
- Road and rail tunnel jonctions, to get in / out of the rails tunnels easily as it's the only easily drivable rail. If possible not perpendicular but in curves like this :

- ScreenShot02.jpg (121.44 KiB) Viewed 9121 times
LAGOON :
- City blocks pilars that do the whole block size.
- City ramps that allow wallride on these pilars (not wood handling).
- Concrete slopes that work like city grass blocks (or stairs).
- Sand roads that go inside land. Including slopes to climb medium mountains (U-turns, as big as needed)
- Rice fields with aquaplanning feeling.
- Water toboggfans style blocks : half tubes, made of blue plastic, wood style handling. Turns, sloppy U-turns, and steep slopes.
- a middle part for hotels buildings that allow us to build building bars, with angles and crossings. Only the jump end should have borders, middle should be like the swimming pool part, but flat. Also eventually possibility to place arches trough the building. Lookalike try with mixmapping :

- ScreenShot03.jpg (150.73 KiB) Viewed 9121 times
CANYON :
- A proper set of dirt roads with nets and trees on the borders, not as narrow as small roads, but less wide than a wide block.
- Terraforming combination of small and big mountains.
- roads that goes down the cliffs, larger than small roads, touge style. May be something like dirt paths on middle cliffs on Valley.
- More decoration options for arena blocks, also a new kind of pilar, more aesthetic, would be welcome.
- some visual additions, like waterfalls...