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Re: Beta 3 RC1

Posted: 12 Feb 2013, 12:47
by mzhh
v3rdi wrote: and i dont flame you or what so ever i give critics like you need them to understand. my pov-> people are different that way one is a kinder one and one goes more direct into the approach.
People should understand that this is a BETA, and BETA means TESTS TESTS TESTS and Reports.
Sometime it can go good, sometime it can go bad, but nevermind, for now is a BETA!

I don't like Rail for defender but in my POV, Hilys and others are doing well testing and adding and removing stuff =)

Re: Beta 3 RC1

Posted: 12 Feb 2013, 12:54
by Hylis
mzhh wrote:People should understand that this is a BETA, and BETA means TESTS TESTS TESTS and Reports.
Sometime it can go good, sometime it can go bad, but nevermind, for now is a BETA!
:thx:

this is so simple and the way things are. We added laser jump -> removed, we added +0 -> improved, we added boucing rockets -> removed for further improved, we added walljumps -> improved

internally, we are doing this nearly everyday, there are tons of things that we are testing. The ones that are too complicated to test or require much more players over time, we release them.

it is SO simple, I don't think some players needs to be so negative, especially if they are in the beta ôO

Re: Beta 3 RC1

Posted: 12 Feb 2013, 12:54
by Toninus
Some feedback for the beta 3 :

- Gameplay seems OK for me, still haven't played the new Elite. wall jump is maybe a little harder, but its power is good now.
- Great FpS improvement
- new moods and lighting are cool, especially night, ground morning, and evening. But water day looks a bit flat. And the green of the grass is way to saturated.
- I don't think wall ways need a different texture. And this one looks strange, between cracked earth and slabs...
- castle blocks above small water still missing. Also a castle block to get out of water, and slopes in big "squared" tunnels. Oh and it would be nice to have 2 blocks high slopes as castleblocks.

That's all I remember for now...

Re: Beta 3 RC1

Posted: 12 Feb 2013, 12:56
by v3rdi
lets just not start the "beta" discussion =) googlemail was in beta for ages only because of the ensurences pollicy if you have your product in a "beta stage"!

- if something happanes (here: game crash in tournaments or game gets screwed or what so ever :) ) you can just say "hey its a beta lets just have us more work on it"

back in the days where a beta was a testing purpose for real and not beeing exploited like this =)

atm people use that term "its still a beta remember that" way to often as excuse! since today in our bussiness times beta stages are crucial to build up player bases / communities. if you screw those up ... the only thing you can say to your superiors is "he it was just a beta test sorry" :D

again i dont mean any offence but this is my pov.

yet i reeeaaally wanna see the matchmaking !!! i cant wait for that one! can you give us some info about it (like small documentation)

Re: Beta 3 RC1

Posted: 12 Feb 2013, 12:57
by TheM
Hylis wrote:
mzhh wrote:People should understand that this is a BETA, and BETA means TESTS TESTS TESTS and Reports.
Sometime it can go good, sometime it can go bad, but nevermind, for now is a BETA!
:thx:

this is so simple and the way things are. We added laser jump -> removed, we added +0 -> improved, we added boucing rockets -> removed for further improved, we added walljumps -> improved

internally, we are doing this nearly everyday, there are tons of things that we are testing. The ones that are too complicated to test or require much more players over time, we release them.

it is SO simple, I don't think some players needs to be so negative, especially if they are in the beta ôO
Agree on that for every single word! People should understand that ShootMania is in beta and that therefore the developers want to try out stuff with a wider audience.

Re: Beta 3 RC1

Posted: 12 Feb 2013, 13:05
by v3rdi
i have to apologize if i offended anyone here i didnt mean to! realy it was not my intention to flame or to troll, or to offend anyone!

Re: Beta 3 RC1

Posted: 12 Feb 2013, 13:12
by v3rdi
next bug

- no ladderpoints if you play beta 2 version =)

Re: Beta 3 RC1

Posted: 12 Feb 2013, 13:13
by TheM
v3rdi wrote:next bug

- no ladderpoints if you play beta 2 version =)
Uhum... maybe you should report bugs that occur in the current beta version... ;)
Nevermind, understood it differently, sorry :P

Re: Beta 3 RC1

Posted: 12 Feb 2013, 13:14
by Hylis
Accepted V3rdi :thx:

We are workign hard enough to make you be in a quite stable beta V3rdi, I think you can say it. We even made a B2 gameplay reversable update, while we can have probably force the new walljumps, slides and little other things to gain a night of sleep. We made the update on Saturday, since the size and the IPL qualifier. I don't say we will always succeed, we are in a multiplayer environment, with updates. But it is difficult. http://www.facebook.com/harvinator/post ... 3551789933

Re: Beta 3 RC1

Posted: 12 Feb 2013, 13:15
by v3rdi
TheM wrote:
v3rdi wrote:next bug

- no ladderpoints if you play beta 2 version =)
Uhum... maybe you should report bugs that occur in the current beta version... ;)
well its a feature of the new beta to play the elite beta 2 version since its the competative mode!

:) and there you dont get ladderpoints wich you should imho.