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Re: Hello Planet #5

Posted: 28 Jul 2015, 01:50
by Arthurxbr
Nice to see news from Nadeo about Trackmania and Maniaplanet!!

:yes: :3 :clap:

Re: Hello Planet #5

Posted: 23 Aug 2015, 10:10
by Palteza
Spliting more PC community / Dividing your forces into mainy projects (necessarily not well finished) is not that good. I think.

Re: Hello Planet #5

Posted: 27 Dec 2015, 22:43
by laracroft
When will we get Hello Planet #6 with some new info it's almost 6 months ago.

Re: Hello Planet #5

Posted: 27 Dec 2015, 23:11
by djhubertus
laracroft wrote:When will we get Hello Planet #6 with some new info it's almost 6 months ago.
They are posting hello planet every year.

Re: Hello Planet #5

Posted: 27 Dec 2015, 23:11
by Soprah
Hello Planet is always in the spring (as far as I remember). Likewise are the updates released in spring/summer. But I do 100000% agree that we need more information ... (and more updates)

Re: Hello Planet #5

Posted: 27 Dec 2015, 23:13
by laracroft
Why once a year? twice would be better in my eyes!

Re: Hello Planet #5

Posted: 31 Mar 2016, 03:55
by CrunchZ
Waiting for a new update, the last was a long time ago. Come on bois, it's not that hard. You told me in a different thread that you WOULD NOT stop working on Maniaplanet. So, proof us that you really DID NOT stop working on it.

Re: Hello Planet #5

Posted: 31 Mar 2016, 04:10
by nailbomb69
If you noticed they were working on TMT. And just because there hasnt been an update for a while does not mean theyve stopped working on maniaplanet. Give them a chance and have some patience.

Re: Hello Planet #5

Posted: 01 Apr 2016, 20:00
by CrunchZ
nailbomb69 wrote:If you noticed they were working on TMT. And just because there hasnt been an update for a while does not mean theyve stopped working on maniaplanet. Give them a chance and have some patience.
Yeah...

I think that we all already got many patience for TM²: Stadium already. ;)

Re: Hello Planet #5

Posted: 01 Apr 2016, 23:59
by nailbomb69
Mate it's Nadeo not ea or other big game developers they don't have heaps of resources to throw at multiple things at once