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Re: FeedBack & Bugs | Your ideas are important
Posted: 11 May 2015, 20:32
by oliverde8
hi, yes for some reason there is(was) some missing information. Reaby worked on that I don't remember the details.
Re: FeedBack & Bugs | Your ideas are important
Posted: 24 May 2015, 07:41
by endbase
How is the status on dedimania for title packs @ the moment ?
Greetz base
Re: FeedBack & Bugs | Your ideas are important
Posted: 24 May 2015, 08:51
by oliverde8
Hi,
If my memory is correct it uses the title Id and therfore shouldn't work with other titles. I think the solution was to use the base environment of the title instead.
https://github.com/eXpansionPluginPack/ ... issues/158
I am sorry for not being around at the moment I musn't have opened Maniaplanet for over a Month now. I plan to fix all the issues in Git, in order to proceed with a new release. And start working on some new features that have been in my mind.
Re: FeedBack & Bugs | Your ideas are important
Posted: 24 May 2015, 09:38
by endbase
oliverde8 wrote:Hi,
If my memory is correct it uses the title Id and therfore shouldn't work with other titles. I think the solution was to use the base environment of the title instead.
https://github.com/eXpansionPluginPack/ ... issues/158
I am sorry for not being around at the moment I musn't have opened Maniaplanet for over a Month now. I plan to fix all the issues in Git, in order to proceed with a new release. And start working on some new features that have been in my mind.
No problem man take your time

Re: FeedBack & Bugs | Your ideas are important
Posted: 11 Jun 2015, 23:05
by Guerro323
Hello, first of all, I don't know if this the right thread to post suggestion here.
So, I suggest a script editor in eXpansion, so we don't need to restart the server, and we don't need to go on notepadd++, alt+tab, [...}. It can be very useful for gamemode developper
Thanks.
Re: FeedBack & Bugs | Your ideas are important
Posted: 11 Jun 2015, 23:15
by oliverde8
Hi,
Can we actually change the script running on the dedicated server
if it possible someone must explain me how to do it XD
For information, I promise I am going to work on eXpansion this weekend. I ant to finalize this 0.9.8.*fix mainly all the stability issues and do a release.
I have started some work for the 1.0.0.0 the good news is it will be awesome, bad news is auto update won't work from 0.9.8.* to 1.0.0.0
I am experimenting stuff rather then doing real stuff, but I have some nice ideas that would I like to put in place. It should make development for other developers much more easy.
My priority at the moment is to finalize the 0.9.8.5 and release it soonish.
Work on 1.0.0.0 update system and auto plugin download system for third party plugins.
Re: FeedBack & Bugs | Your ideas are important
Posted: 12 Jun 2015, 10:51
by Guerro323
Can we actually change the script running on the dedicated server
if it possible someone must explain me how to do it XD
Yes, because I found it on another "Server controller" that use a command like /scriptreload, /script load , but I prefer to use eXpansion because it's more stable, more customisable.
( Bon je crois bien que tu comprend le français, donc je vais le réexpliquer en français ^^ : Bref, sur un autre controlleur de serveur, il y'avaiit un plugin qui avec deux commande /scriptreload et /scriptload , pouvais sois recharger le script, ou charger un autre script, mais comme je voudrai utuliser eXpansion plus souvent ( Car il est plus stable, plus ergonomique, et plus customisable ) , j'aurai besoin d'une commande natif ( et si possible, avec un genre d'éditeur texte, pour ne pas aller tout le temps sur notepadd et faire des retours bureau ^^ ).
Re: FeedBack & Bugs | Your ideas are important
Posted: 12 Jun 2015, 19:43
by oliverde8
Bonjour, effectivement je parle français,
La commande de chargement de script existe déjà , ça doit être quelque chose du genre /script load toto.txt ou /admin script load toto.txt
A l’époque la commande ne marchait pas(le dedie n'aimait pas) je vais essayer de la tester durant le weekend pour voir et si elle marche pas la corriger.
Pour l’éditeur, ça je pense pas que j'aurais le temps bientôt, j'ai quelque priorité que je pense sont plus important a l'avancement de l'outil pour lui permette justement d’être plus contribuable par d'autre développer.
Edit : Je viens de faire une maj de la nigtly les commande equivalente pour eXpansio ont ete cree :
viewtopic.php?f=518&t=29339&p=246379#p246379
Re: FeedBack & Bugs | Your ideas are important
Posted: 24 Jun 2015, 12:27
by endbase
Is it possible to make an option to get the login names for the offline players that have been on the server ?
We are holding an cup @ the moment at the end I have to pay out planets to the logins
Grtz Base
Re: FeedBack & Bugs | Your ideas are important
Posted: 24 Jun 2015, 18:58
by oliverde8
hi, it is possible but but I wouldn't include it in eXspanion. I think it would be better to make a custom plugin for your use case. It should just take a few lines of code.
If you know no one that can code it I might have time this weekend. I would just need some more information
