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Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 13:54
by rat_in_car
@Hylis: and what about other questions? How long after Turbo we will wait for Lagoon in Maniaplanet?
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 14:35
by Hylis
I understand that it's an interesting question that is related about the release of Turbo. I can say it's at least 3 months after, but it could be 6, 9 or even 12. I will try to have a more precise answer to this question around the end of April. Of course, the sooner the better, but the team has a lot of work to do to go back on Maniaplanet in a good way.
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 14:44
by rat_in_car
So last queston - if I buy Turbo, should I get Lagoon for Maniaplanet for free? It will be the same game, isn't?
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 15:21
by Hylis
Yes, you should have Lagoon on MP, but it's not Turbo on MP. Lagoon is an environment for a wider system and will have it's own campaign.
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 15:37
by i7mean
I don't understand why the people who bought all 3 environments in TM2 and support Nadeo for years won't have any discount, while brand new players will have them 4 with Lagoon in MP for 39.99€. I mean, I've paid 50€ for Valley, Canyon and Stadium bruh... And so i'm gonna pay 39.99€ not for 4 envis like the brand new players but for 1 and some graphical modif..
I did say nothing when I paid 10€ for Stadium², but now it's getting too much

Btw, I will have 4 stadiums : TMNF, TMUF, TM2, TMT...
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 15:45
by Cerovan
Do you ask Ubisoft a discount when they release a compilation of several Assassin's Creed games in one box ? Do you ask Square-Enix a discount when they release a HD port of one of their games? Why would we have to do that in that case? (and Turbo is widely different than TM²)
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 16:19
by i7mean
1- I don't mind that other games did this before, this is even more ridiculous
2- Gameplay hasn't change, so the game is the same (appart Lagoon)
3- If you are talking about the news blocks, or double-driver, just look at what the ManiaPlanet community did in some Titlepacks like RPG or the new gamemodes that have been created. Plus that creativity won't exist in TMT (because no more tools for it)
Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 16:52
by xrayjay
So that means that we get lagoon for mp (but only lagoon) and not the new blocks (dirt) for valley f.e. which we can see in the past tmt trailers?
I thought it will be this way, just lagoon as a new envi and not the "power-ups" for the other envis, is this right?
May the magnetic road will be in mp lagoon at least?
And the funny colorful textures also?
So someone needs to do a "tmt total texture mod" and the rest (some blocks) could be done by ourselves ^^

if you opens the importer a bit more there are much more possibilities for us. Hopefully the importer get´s also an big update soon
I was wrong with thinking that the lagoon update will bring tmt
into mp, ya you would sell tmt pc version also (could understand that) but bad for us^^

Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 17:03
by Cerovan
i7mean wrote:1- I don't mind that other games did this before, this is even more ridiculous
You ask us what others studios don't do while their ports are easier than ours (usually just increase the resolution of the textures).
i7mean wrote:2- Gameplay hasn't change, so the game is the same (appart Lagoon)
Gameplay hasn't changed but the Art changed, the game modes changed, the features changed and mostly everything around the gameplay have changed.
i7mean wrote:3- If you are talking about the news blocks, or double-driver, just look at what the ManiaPlanet community did in some Titlepacks like RPG or the new gamemodes that have been created. Plus that creativity won't exist in TMT (because no more tools for it)
I'm talking about the new blocks, the double driver, the new customization car feature, the new trackbuilder, the new online infrastructure, the new unannounced game modes and the unannounced features.
xrayjay wrote:So that means that we get lagoon for mp (but only lagoon) and not the new blocks (dirt) for valley f.e. which we can see in the past tmt trailers?
I thought it will be this way, just lagoon as a new envi and not the "power-ups" for the other envis, is this right?
Not all the new blocks will be in Power Up, Turbo has its identity while TM² has its own. I can't enter in the specifics but Turbo won't be 100% ported in TM².
xrayjay wrote:May the magnetic road will be in mp lagoon at least?
Of course

Re: Questions & Answers Trackmania Turbo
Posted: 12 Feb 2016, 17:11
by i7mean
Gameplay hasn't changed but the Art changed, the game modes changed, the features changed and mostly everything around the gameplay have changed.
Well, as I said, the MP community did way more and for free.
About the unannounced things, I must say that I'm looking forward to discover them, but I must also say that all the personnalization and the multi features that are no longer in TMT kinda "équilibre la balance", idk how to say this in english.
AND finally, I think that you got me wrong my friend, I didn't say "I want this game for free", I said "I don't understand why we cannot get a discount".