@steffeen
1. it's happened to me too, especially when i give objects to test to one of my friend:
he NEVER EVER is able to open the objects EVEN if i gave him all the textures and objects: it seems to ignore it completely and give error.(IN CANYON, not in STADIUM)
the problem of dependancies between Maps and Objects is one of the worst i encountered,
because while we do varius experiments, there is often the need to change your mind, about a texture,a directory location, etc., but there are some rigid dependencies that is extenuating to catch up.
I never discovered a way to fix the problem,
i tried:
1. edit and resave the map - nothing
2. recalculate shadows - nothing
3. emptied the cahce - nothing
4. delete the checksum.txt - nothing
5. eradicate the Blocs and recalculated - nothing
I still have 4-6 titles in this state and i wasn't able to recover.
I'm glad that someone other is impacting in this problem..
GLAD!? WHAT I'm saying!!
Sorry, i'm SORRY, not glad...
2.did you put custom textures in Common?
Do Common was supposed to work with internal textures?
3. there are two way to publish a Title with objects:
No texture-attached: first, you make a Object-Pack, the uses Packed Objects to build the map: in this way the object SHOULD BE self-containing, and you don't need to include the textures in your delivery (never worked for me)
Texture-Attached: when you create the title, ADD ALL THE OBJECTS and TEXTURES ONE BY ONE (editing the xml;): in this case, you will have a Title that SEEMS to have the textures included (it is heavy in MB), but is not, you have to download the textures apart, as i've done in my only WORKING O-Title (title wit objects)
THIS IS WEIRD, because 1 you give away the texture 2 is heavy 3 the player got numbers of directory and unccordinated icons that he can't move, otherwise anything go messy.
O gosh!