[Editor] Two-phase editor

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Do you think it's a good idea?

Yes, I would like to see that in TM².
18
62%
I don't understand that idea.
4
14%
No.
7
24%
 
Total votes: 29

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Chevron
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Joined: 07 Apr 2011, 16:41

Re: [Editor] Two-phase editor

Post by Chevron »

http://www.youtube.com/watch?v=vwNANCFtOc0 (listen from 4:16 to 4:56)
Little hope for my idea?
Last edited by Chevron on 23 Jun 2011, 13:01, edited 1 time in total.
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zixxiz
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Joined: 10 Apr 2011, 21:48

Re: [Editor] Two-phase editor

Post by zixxiz »

I understand the idea and I see why it would be helpful, but I dont really find the commentary on the video making an implication that a device such as your idea would be implemented. While easier tools from builders are mentioned, I think that the copy/paste and other features such as the "mixing" option seen on alpha are more in line with what he is talking about.

I personally think that the copy/paste feature will fill the general objectives you suggest in your two phase system, where you can prevent hitting edges becoming a problem. Adding a second phase for your feature seems like a cumbersome and redundant option versus just copying parts, which isnt limited to just moving the whole track.
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Joined: 07 Apr 2011, 16:41

Re: [Editor] Two-phase editor

Post by Chevron »

With the copying/moving function you have to select blocks you want to move and think where to place it so you needn't move it again soon. With the two-phase editor all these requirements would be gone (sorry, maybe it isn't the right expression but I'm not a native speaker) because you would never meet edges (excluding limitations). I think that the two-phase and the copying/moving can coexist well; the two-phase for preventing meeting edges, the copying/moving for copying/moving blocks (not due to edges).
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