What ManiaScript would you like to create?
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Re: What ManiaScript would you like to create?
Is ManiaScript similar to any existing programming language?
Re: What ManiaScript would you like to create?
it depends how much similar you would say
so, I will let you discover that when it is time
so, I will let you discover that when it is time

Re: What ManiaScript would you like to create?
I hope there will be event handlers 
I'd like to see simillar syntax to c++.

I'd like to see simillar syntax to c++.
- destroflyer
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Re: What ManiaScript would you like to create?
Similar to C++? I hope, you're joking 
I think, it'll be similar to some sort of Javascript, where you can change properties of specific elements (Because a lot of things in TM1 were based on a manialink-structure (Menu, MediaTracker, ...))). But a kind of gaming-language (e.g. LUA) is possible, too.
Let's see.

I think, it'll be similar to some sort of Javascript, where you can change properties of specific elements (Because a lot of things in TM1 were based on a manialink-structure (Menu, MediaTracker, ...))). But a kind of gaming-language (e.g. LUA) is possible, too.
Let's see.

- Knutselmaaster
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Re: What ManiaScript would you like to create?
Logically it will have much in common with actual Nadeo languages, like ManiaLive etc.
- Kimi3
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Re: What ManiaScript would you like to create?
Yesterday night I had an idea of a Game mode, but it includes that Maniascript will be able to create a server on the PC of the gamer. Possible or not ?
Re: What ManiaScript would you like to create?
Attached libraies and some defined objects in it enough. I hope there will be a lot of stuff to play with :>destroflyer wrote:Similar to C++? I hope, you're joking
[...] where you can change properties of specific elements
I've said I want it simillar to it, not exactly the same.

PS. I am looking forward for the method returning the current position of the car

Very useful stuff for a CTF game

Last edited by sebik on 16 Jul 2011, 23:30, edited 1 time in total.
Re: What ManiaScript would you like to create?
there are two things
1. the ability of the language
2. the connection with the game itself (input/output)
the #1 has to be quickly stable, since making major versioning on the script language is too much work
the #2 will be opened with time and by being careful, in order to avoid a messy environment and the lost of perception for end user, with a game making too many different things.
So, at first, we will have to look at the quality of the language in itself before going to look after what it can really do in term of the game.
let's talk about this later
1. the ability of the language
2. the connection with the game itself (input/output)
the #1 has to be quickly stable, since making major versioning on the script language is too much work
the #2 will be opened with time and by being careful, in order to avoid a messy environment and the lost of perception for end user, with a game making too many different things.
So, at first, we will have to look at the quality of the language in itself before going to look after what it can really do in term of the game.
let's talk about this later
- Kimi3
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Re: What ManiaScript would you like to create?
Okay, just an other question : Is the Maniascript will be available in the beta ?
- www.e-gekko.net
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Re: What ManiaScript would you like to create?
Ok i write it again,
i hope Nadeo Team will add:
['CarDamage']--> in the checkpoint array
['CarDistance']--> in the checkpoint array
Ok??? Now the post is good??
Thx.
i hope Nadeo Team will add:
['CarDamage']--> in the checkpoint array
['CarDistance']--> in the checkpoint array
Ok??? Now the post is good??
Thx.
The Power System (3.1) & TPS Gaseco & TPS OS System Coder
Founder of GFCx, the biggest and Oldest Trackmania Team. The LOL King.
Founder of GFCx, the biggest and Oldest Trackmania Team. The LOL King.
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