ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

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Jojo_44
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Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by Jojo_44 »

kremsy wrote:
Jojo_44 wrote:
kremsy wrote:I copyed my post from the 1.3 thread to hear, that it get not forget ;).

Hello Xbx,

It would be nice if you can give us a callback
ManiaPlanet.PlayerKeyPressed(string Login, short int Key); or something but without the most used keys while playing: A,S,W,D, space but including tab,alt and all other keys!

Edit:
got a Better Idea for it, it would be nice if you can set via a Methode the Keys which you want to get per Callback, so Key(array(255,212,223)); for example and each number stands for a Key, and you can put many values as you want into the array.

Also an Method to ask how long the Player havent Pressed A,S,W,D, space or Mouse for a defined time would be nice, it could look like this: PlayerIdle(string Login, int timeinseconds);

A Method to release the mouse on a defined key GiveMouseFree(string / short int key); would be nice too ;).
All three things can be done if we would have something like "OpenLink(actionid, ::LinkType::Action)" in Maniascript, so I would rather have this.

best regards, Jojo
But not in all Modes, and as author for an Servercontroller I dont want customize all Modes! This are major things which should be done by the software and that would not be much work for xbx!
You don´t have to, just send a manialink to all players with some maniascript (you are already able to get the pressed keys with ms, you just have no possibility to call back to the dedi server (my suggestion)).

regards, Jojo
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my english sounds very unfriendly but it isn´t ;)
Flighthigh
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Joined: 29 Jun 2010, 06:48

Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by Flighthigh »

24 hours later i can say that the Old Serverversion 2012-09-07 have a ping rate of 50 ms
The new one from 2012-09-19 have a rate of 350 ms

and thats not a problem of the logs. Because i refresh the logfiles on booth servers before.
MiniGod
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Joined: 20 Jun 2010, 17:41

Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by MiniGod »

kremsy wrote: The Echo Method should be splitted in 3 Parts: EchoSuperAdmin, EchoAdmin, EchoUser to be more flexible!
A simpler solution would be to send echo callbacks to all controllers that have the same or lower authentication level as the echo sender.

For example:

[Sender - Receivers]
SuperAdmin - SuperAdmins
Admin - SuperAdmins, Admins
User - SuperAdmins, Admins, Users

If SuperAdmin sends an Echo, only SuperAdmins would get the callback.
If Admin sends an Echo, both SuperAdmins and Admins would get the callback.
If User sends an Echo, everyone gets the callback.
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Slig
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Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by Slig »

I do not agree : most controllers are superadmin, and it would be stupid to not have other scripts get notices about config changes because they use a lower level...

Btw, i don't think that EchoSuperAdmin, EchoAdmin, EchoUser is a good idea either. Eventually an optional parameter which would allow to not send to User or User/Admin scripts, and keep the send to all by default, would be far enough.
The_Big_Boo
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Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by The_Big_Boo »

It seems the Echo "issue" comes from the communication protocol I started...

I don't think there should any kind of Echo restriction depending on authentication level. I've been thinking about all of this since several weeks now and I came to the conclusion that this communication protocol should be mostly used for informative messages rather than "meta controlling". In other words, there should be as few orders as possible, and they must not imply "security" issues. For instance, "stop" and "reboot" are not a problem (they can just be a bit annoying) but "addAdmin" can be.

If some want to allow things like "addAdmin", they're free but asking changes in the dedicated for it is, in my opinion, a bit excessive. Especially when there is still much more important things to be improved.


I really like the contributions to the draft but this should stay a way to use what the dedicated offers.
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masleyko
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Re: ManiaPlanet 2 Beta Server 2012-09-19 - beta1.3b

Post by masleyko »

Guys my experiences showed no lags no nothing .. JUST FYI
>SAW<爪火ふまミץどσ ¡ ツ
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