Re: Maniaplanet 3 Open Beta Released!
Posted: 29 Apr 2014, 20:58
I love it thanks for the hard work <3
Here: ManiaPlanet 3 Beta forum-Zenit- wrote:iam not sure where we can post feedback?
Please keep in mind this is still experimental, and functions and features will only get improved in future-Zenit- wrote:I only tried the Blockmix mode:
+1-Zenit- wrote:when you open the map again you have to enable ghost block mode again, this is annoying because you still need some blockmix tools outside of the game.
What do you mean exactly here? Please post a screenshot-Zenit- wrote:and pls remove the clips of flying dirtblocks. this looks so horrible and there is no way to remove them...![]()
suggestion: another "experimental mode" called: add mode:
EVERY! block/part of a "bigger block" can be added in the map. (atm there is no way to "add" single dirtblocks, or a part of this inflatable thing).
We have seen it only in Stadium, and only with a custom title.-Zenit- wrote:someone knows how to get the 64*64 thing?![]()
+1, I'd love to have either a third option ("Expert" Editor that has all features), or directly put the blockmix and airmapping checkboxes in the profile (aside the checkbox "Always use advanced editor".-Zenit- wrote:EDIT3: i dont like that you have to "switch" to blockmixing when you want to blockmix. I dont see any scenario, where you need this 2 "different" modes? If i want to blockmix i want to blockmix all the time. And not like "oh i need to blockmix there *done* oh now i want "normal" mode? I know why you did this, but i personal dont like it this way.
This was already discovered, and you also can't mix the terraforming blocks directly.-Zenit- wrote:EDIT4: yes and because of this "different" modes it is NOT possible to mix "makro blocks" into something.
If you would take a look of how open the mix mapping is.. realize how much it at work to keep those "options" separate, very good reasons why. There is alot of new abilities making both of them very popular in demand.. if there was no separation it would probably destroy most maps and make horrible crashes.-Zenit- wrote:iam not sure where we can post feedback? .... I only tried the Blockmix mode:
kadaz wrote:If you would take a look of how open the mix mapping is.. realize how much it at work to keep those "options" separate, very good reasons why. There is alot of new abilities making both of them very popular in demand.. if there was no separation it would probably destroy most maps and make horrible crashes.-Zenit- wrote:iam not sure where we can post feedback? .... I only tried the Blockmix mode:
Naming is.. appears to be more accurate and Nadeo did an excellent job implementing the idea, and with the user switch ability between modes is exactly convenient, for making one block adjustment or another, very clean.. Try it out for a bit, it is like a new game.
Peace.