Re: [Titlepack] Firefight - TRANSLATORS NEEDED
Posted: 30 Jul 2014, 13:24
It's time for announce 
In next update(Should be on next week), title name will change to "Shootmania Loadouts", why?
- I'm going to make more than 1 gamemode for this title
- I want to use the same custom weapons in new gamemodes
- I hate station mess
- one ranking for my modes
So the title ID will change to loadouts@torrent.
About firefight:
Weapons:
- Weapons are splitted to 2 groups: basic(secondary weapons) and rare(primary weapons). The Idea is to restrict number of players using the same OP weapon.
- Before round you can choose 1 of 3 secondary weapons(Rockets, Bouncing Rockets, Electric Pistol)
- Other weapons(rare) you can collect by picking up weapon item on map.
- Old firefight maps without weapon items will be outdated.
- You can carry only 1 primary weapon at the same time.
- You can switch between primary and secondary weapon by using 1 or 2 on your keyboard.
- You have more stamina with only 1 weapon.
Minimap:
- Minimap shows items position, all players and goals
- Minimap is follow the player like in radar.
Script settings:
- All players spawn with the same number of armors
- You can change number of armors via script setting
Be friendly:
- Updated Rules Reminder
- Loadout layer shows informations about collecting items.
- New layer shows your weapons
- My new voice acting: "We captured A" etc.
- Ability to change progression layer position with xml-rpc.(Like in Siege)

In next update(Should be on next week), title name will change to "Shootmania Loadouts", why?
- I'm going to make more than 1 gamemode for this title
- I want to use the same custom weapons in new gamemodes
- I hate station mess
- one ranking for my modes
So the title ID will change to loadouts@torrent.
About firefight:
Weapons:
- Weapons are splitted to 2 groups: basic(secondary weapons) and rare(primary weapons). The Idea is to restrict number of players using the same OP weapon.
- Before round you can choose 1 of 3 secondary weapons(Rockets, Bouncing Rockets, Electric Pistol)
- Other weapons(rare) you can collect by picking up weapon item on map.
- Old firefight maps without weapon items will be outdated.
- You can carry only 1 primary weapon at the same time.
- You can switch between primary and secondary weapon by using 1 or 2 on your keyboard.
- You have more stamina with only 1 weapon.
Minimap:
- Minimap shows items position, all players and goals
- Minimap is follow the player like in radar.
Script settings:
- All players spawn with the same number of armors
- You can change number of armors via script setting
Be friendly:
- Updated Rules Reminder
- Loadout layer shows informations about collecting items.
- New layer shows your weapons
- My new voice acting: "We captured A" etc.

- Ability to change progression layer position with xml-rpc.(Like in Siege)