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Re: Shootmania Power Up! v0.1 Changelog

Posted: 06 Jul 2014, 22:23
by Soprah
novationx wrote:When you kill someone he drops a coin and you need to pick it up.


Sounds like I get back to my childhood by picking up coins

http://www.youtube.com/watch?v=RfkcI8dhfsQ

Anyways, items will be definitely very interesting. I always wished a new gameplay mechanic in the official modes from nadeo. Probably my desire becomes true.

Re: Shootmania Power Up! v0.1 Changelog

Posted: 07 Jul 2014, 06:04
by BigBuddha
novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022

Re: Shootmania Power Up! v0.1 Changelog

Posted: 07 Jul 2014, 11:14
by Dommy
BigBuddha wrote:
novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022
I can code completely new kill confirmed to keep compatibility with MP3 :D

Re: Shootmania Power Up! v0.1 Changelog

Posted: 07 Jul 2014, 16:46
by NJin
domino54 wrote:
BigBuddha wrote:
novationx wrote:We could make KILL CONFIRMED.
Kill Confirmed is already there: http://www.maniapark.com/ressource.php?id=1022
I can code completely new kill confirmed to keep compatibility with MP3 :D
The Kill Comfirmed Mode from Manuuel is old and no longer supported from him.

Re: Shootmania Power Up! v0.1 Changelog

Posted: 10 Jul 2014, 11:36
by ChillyBilli
I hope that's the right place for a bug report.
It is breaking a map I'm working on and it's not even a blockmix.
Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx :)

[Edit]
Here's the link to my map: http://sm.mania-exchange.com/maps/view/ ... mentallica

Re: Shootmania Power Up! v0.1 Changelog

Posted: 10 Jul 2014, 14:34
by novationx
ChillyBilli wrote:I hope that's the right place for a bug report.
It is breaking a map I'm working on and it's not even a blockmix.
Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx :)
Good report chillybilly :D Ive seen this problem on serveral other maps too. On one fence u can jump on the others u cant. Really weird! :thumbsup:

Re: Shootmania Power Up! v0.1 Changelog

Posted: 10 Jul 2014, 16:00
by fleo
There is a little misspelling in the new platform beta titlepack description, it's written campaing :P for the rest, the mode works pretty well and looks good, I'm looking forward to play it more :)

Re: Shootmania Power Up! v0.1 Changelog

Posted: 10 Jul 2014, 16:11
by GabrielM
ChillyBilli wrote:Here is a little video where I try to describe it. If you can't reproduce it I will upload the map.
https://www.youtube.com/watch?v=zQcAQj0 ... e=youtu.be
Please take a look at the stamina too. It loads faster while on the fence over the iron block.
Hope you can fix it and thx
Hey, thank you for the report, it's on someone's to-do list now ;) , I can't tell you when it will be adressed though.

Re: Shootmania Power Up! v0.1 Changelog

Posted: 10 Jul 2014, 18:04
by fleo
Two other little reports about the platform beta titlepack:
- There a strange text field appearing in the solo menu when I click on it (from the chat I guess).
- The black screen of loading (or medals screen) doesn't take the full screen, there is a line a 1 pixel I guess at the top and on the left. You have to look at the image with a non-white background.
- There is no way to start a map again, that's quite annoying to quit and start again a map to restart.

Re: Shootmania Power Up! v0.1 Changelog

Posted: 11 Jul 2014, 10:31
by Dommy
And remove ghost mode - it's very annoying and waste. :|