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Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 12:03
by TMarc
make
Skins\Vehicles
Skins\Models
to one unique folder (get rid of Skins\Vehicles perhaps?)
Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 12:35
by novationx
https://www.dropbox.com/s/al9psgjzcrf60mv/bad%20lp.jpg
When losing a match and you lose LP , in the progress bar it states:
"+0. LP"
It should be "+0 LP" or "+0.0 LP"
Also , when you lose LP it should be "-60.0 LP" with an animation in the progress bar.
Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 12:58
by tm2eddy0131
The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ?

Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 13:03
by Mattsson112
The option to cycel through who ur spectating in gamemodes with more then 6 players.
Like siege, ctf etc
Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 14:15
by TMarc
tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ?

Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort
Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis.

Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 14:55
by fleo
TMarc wrote:
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort
Some softwares can do the job automatically.
Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 18:10
by tm2eddy0131
TMarc wrote:tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ?

Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort
Yes but it does this effort if nadeo want's other players
TMarc wrote:
Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis.

I have a widescreen monitor, it does a good resolution and i have only the max (1680x1050) or 1440x900 because i have "only" a 21" and not a 23"

but i will test the 16/9 ^^
Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 18:23
by novationx
TMarc wrote:tm2eddy0131 wrote:The maniaplanet logo is few pixelised on large screen and for 16/10 (i have this screen) and 4/3 it's stretched :/
why don't create an SVG logo for a few modern UI style ?

Because a bitmap can't be stretched without more or less visual artifacts.
And to recreate the logo with vector format (if they don't have it already like that) is also a lot of effort
Besides this, I recommend you to set your game to 1920x1080 instead of 1920x1200 and you nearly won't notice the missing pixels on the vertical axis.

Dont do this. Tmarc is wrong.
When we talk about a shooter its better to play on ur native resolution... for numerous reasons.
Also, we shouldnt adjust our settings , but NADEO should find a solution

Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 18:25
by florenzius01
I wish for a next update:
A selection of color themes for ManiaPlanet so that everyone recognizes in its color style ManiaPlanet.

Re: Maniaplanet 3.1 RC2 quick fix wishes
Posted: 06 Jul 2014, 18:33
by TMarc
novationx wrote:Dont do this. Tmarc is wrong.
Neither are you always right. I didn't know which kind of screen tmeddy had,
so my answer was to use a 16:9 resolution instead of a 16:10.
Modern screens can display smaller resolutions also natively without distortion,
if they don't resize automatically and if you can modify this setting in the screen's menu.
novationx wrote:When we talk about a shooter its better to play on ur native resolution... for numerous reasons.
Also, we shouldnt adjust our settings , but NADEO should find a solution

This is true, both of it.
The issue with the distorted logos was reported realtively long ago, and it is being reported with every update.
Last time e.g. I
reported it (access perhaps limited to Beta users), there was this answer from Hylis:
Hylis wrote:Tmarc, I was answering TheBigBoo So, today, you can't have a perfect ratio if your screen is 16/10 or 4/3 or even 1280x1024. It would require us to make all the menus with the Manialink technology. It may happen one day, but maybe the titles you will play in the future will be made by players, and they can already make it ^_^
And I remind that it's possible to make UI that rescale depending the ratio of the screen.