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Re: Maniaplanet 4.1 Changelogs

Posted: 26 Nov 2018, 21:19
by Patriot1
Real nice update, the start of the game takes even longer, a start of a title takes forever slow and ending the game longer than a Windows Update.

Re: Maniaplanet 4.1 Changelogs

Posted: 01 Dec 2018, 14:18
by HYPE
I want to draw attention to this bug: viewtopic.php?f=659&t=45059

It should be number one priority to fix in my opinion. Many players have the problem that some of their settings reset after every map change.

Re: Maniaplanet 4.1 Changelogs

Posted: 04 Dec 2018, 06:51
by kmcos
I can't update to the version Maniaplanet 4.1,because I can't download Installation package and I can't connect to server(12002).I live in China.I have mounted vpn,it's useless.What's wrong with this version?

Re: Maniaplanet 4.1 Changelogs

Posted: 04 Dec 2018, 10:52
by Alinoa
kmcos wrote: 04 Dec 2018, 06:51 I can't update to the version Maniaplanet 4.1,because I can't download Installation package and I can't connect to server(12002).I live in China.I have mounted vpn,it's useless.What's wrong with this version?
david wrote: 04 Dec 2018, 10:48 We think we've found a fix.
Can you test the new version that we have uploaded to the same url ?
http://files.v04.maniaplanet.com/setups ... etLogs.zip

In any case (it works or not), can you post the logs please ?
Thank you for your help

David
Cheers :)

Re: Maniaplanet 4.1 Changelogs

Posted: 04 Dec 2018, 14:09
by kmcos
That problem have been solved.Thank you so much.But I don't know how to post the logs. :? :D

Re: Maniaplanet 4.1 Changelogs

Posted: 04 Dec 2018, 16:13
by Alinoa
Hi Kmcos,

Great and you should succeed to post your log now ;)

Re: Maniaplanet 4.1 Changelogs

Posted: 05 Dec 2018, 11:12
by kmcos

Code: Select all

[Win32] CmdLine=I:\steam\steamapps\common\ManiaPlanet_TMCanyon\ManiaPlanet.exe /config=Default /silent //startuptitle=TMCanyon
[Sys]  BuildInfo   : date=2018-11-23_18_38 Svn=87439 GameVersion=3.3.0
[Sys]  Defines     : .
[Sys]  Shaders     : Svn=87 392, Git=0
[Sys] Minimum app. @ = 0x0000000000010000
[Sys] Maximum app. @ = 0x00007FFFFFFEFFFF
[Sys] Distro: AZURO
[Sys] Steam Running = 1, 
[Sys] Steam user = 76561198328354803, AppId = 228 760
[Sys] Gpu Adapter 0: (0x10DE,0x1140) "NVIDIA GeForce 710M", 1 Outputs, 970MB dedicated video, 0MB dedicated system, 3 879MB shared system
[Sys] Gpu Adapter 1: (0x8086,0x0166) "Intel(R) HD Graphics 4000", 0 Outputs, 32MB dedicated video, 0MB dedicated system, 1 760MB shared system
[Sys] Gpu Adapter 2: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 3 879MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Gpu Memory Video MBytes = 970
[Sys] Gpu Memory   Agp MBytes = 3 879
[Sys] "NVIDIA GeForce 710M"(0x10DE,0x1140)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Windows GDI resolution = 1 366x768x32b
[Sys] AsyncRender      : 0
[Sys] ShaderQuality    : Very Fast
[Sys] TexturesQuality  : High
[Sys] TextureDecals_3D : 0
[Sys] TextureDecals_2D : 0
[Sys] Command line: /config=Default /silent //startuptitle=TMCanyon 
[Vision] NVidia driver version = 391.35 (r391_33)
[Sys] Gpu Adapter 0: (0x10DE,0x1140) "NVIDIA GeForce 710M", 1 Outputs, 970MB dedicated video, 0MB dedicated system, 3 879MB shared system
[Sys] Gpu Adapter 1: (0x8086,0x0166) "Intel(R) HD Graphics 4000", 0 Outputs, 32MB dedicated video, 0MB dedicated system, 1 760MB shared system
[Sys] Gpu Adapter 2: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 3 879MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Graphic driver found: "nvwgf2umx.dll", Version:23.21.13.9135 (from list: "nvldumdx.dll", "nvwgf2umx.dll")
[Dx11] DeviceCreated on "NVIDIA GeForce 710M" (970MB dedicated video + 0MB dedicated system + 3 879MB shared system)
[Dx11] FeatureLevel=11.0
[Sys] Time is 9h 55mn 54s 179ms
[Game] using masterserver: init.v04.maniaplanet
[Game] Starting game... 
[Game] starting game.
[Game] Using account with login='kmcos'
[Game] main menu.
[Game] exec ManiaCodeAction: 22
[Game] exec MenuResult: 59
[Maniaplanet] loading title TMStadium@nadeo, version= 2018-11-16-14_30 (109D0903494BB5542A6586E13E66ABBC642BE58B2502E7D5EDF72CD6FB9A341D)
[Maniaplanet]     from :user:\Packs\TMStadium@nadeo.Title.Pack.gbx (2018/11/17 00:58:11, 109D0903494BB5542A6586E13E66ABBC642BE58B2502E7D5EDF72CD6FB9A341D)
[Game] Loading title TMStadium@nadeo
[Game] main menu.
[Game] exec Operation: 7
[Game] exec MenuResult: 52
[Game] network menu.
[Game] init challenge '$o$0c0Haters Gonna Hate $o$fff$iby Babi', 'ubGkag8bzPvIu9GNce6xzBF82Xi', env= Stadium, deco= Day
[Game] init challenge '$o$0c0Gaïa $o$fff$iby Kobalt', 'aEVqIRJLkgCersqUWK5TpqVMQn7', env= Stadium, deco= Day
--- ExceptionWin32 catched ---
GbxGame
date=2018-11-23_18_38 Svn=87439 GameVersion=3.3.0
[Sys] Windows version = 8
[Sys] Time since init: 0h 31mn 34s 473ms
[Sys] Os = Windows 10 Pro(17134.rs4_release.180410-1804) 64b
[Sys] Cpu = Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz @ 2 594MHz (bench)   (Nb=4)
[Sys] SSE2 = 1  x64=1 exe=x64
[Sys] Physical memory = 7 758 Mb
[Sys] ExeChecksum = 0xA51236AA
[Sys] Time since init: 0h 31mn 34s 473ms
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 38%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   7 758 Mb  /   4 742 Mb
[Sys]   PageFile =   8 270 Mb  /   5 140 Mb
[Sys]   Virtual@ = 134 217 728 Mb  / 134 213 420 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 54%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   7 758 Mb  /   3 528 Mb
[Sys]   PageFile =   8 270 Mb  /   2 220 Mb
[Sys]   Virtual@ = 134 217 728 Mb  / 134 210 648 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 14 048 Kb
[Dx11] DeviceCreated on "NVIDIA GeForce 710M" (970MB dedicated video + 0MB dedicated system + 3 879MB shared system)
[Dx11] FeatureLevel=11.0
[Sys] Time is 10h 27mn 25s 472ms
Win32 Exception : Access violation
	=>Occured at address 0x0000000141036D00
	The thread tried to read from the invalid address (data) 0x0000000000000018
	rax=0000000000000018   rbx=000000006BDF29D0   rcx=000000000000000A   rdx=0000000000000000
	rsi=0000000000000000   rdi=000000004E0AE1B0   r08=0000000000000000   r09=0000000000000000
	r10=0000000000000000   r11=0000000000000000   r12=00000000001CE754   r13=0000000091772220
	r14=0000000000000000   r15=00000001417861F4   rbp=000000000014F6F0   rsp=000000000014F5F0   rip=0000000141036D00
	Called from address 0x0000000141043BD5
	Called from address 0x000000014029DEAB
	Called from address 0x00000001402809B7
	Called from address 0x00000001406ABE59
	Called from address 0x00000001406B0063
	Called from address 0x00000001406B0282
	Called from address 0x00000001411D72A2
	Called from address 0x00007FF88DFF3034
	Called from address 0x00007FF890BC1471
End of stack...
[Sys] Time is 10h 27mn 25s 472ms

[Sys] Time since init: 0h 31mn 34s 474ms

Stack was copied from 0x0x000000000014F570, 16 384 bytes
May be this is the logs.But I don't know it's right or not.Because I have re-installed the games. :thx:

Re: Maniaplanet 4.1 Changelogs

Posted: 20 Dec 2018, 17:08
by Ozon
A new changelog would be nice! :D

Re: Maniaplanet 4.1 Changelogs

Posted: 20 Dec 2018, 19:48
by McBain
I just have a general comment: i see MP4.1 is also introducing a bunch of new bugs. However in my opinion the situation is anyway better than it was with MP4. Also for me there were more interesting features and improvements in this release than with MP4. Nadeo team seems quite reactive in fixing the most urgent bugs even if its ugly that they still happen that often on new releases. My summary is still a thumb up. Please proceed like this, maybe with a little more attention on bugs. :thumbsup:
side comment: as im not very creative in the game i didn't suffer of an important new bug i just detected 2 small ones

Re: Maniaplanet 4.1 Changelogs

Posted: 15 Jan 2019, 13:14
by booby
McBain wrote: 20 Dec 2018, 19:48 Nadeo team seems quite reactive in fixing the most urgent bugs
The most urgent bug since mp4.1 is saving crosshair settings in shootmania, this must be quick and easy to fix but it’s not yet so please define « quite reactive ».......