Re: When are you going to finish Trackmania²?
Posted: 24 May 2019, 11:28
Is it possible to get an answer ?
I guess this is official enough, since its himself the bossHylis wrote: ↑14 May 2019, 07:59 ...
We do not intend to grow again in the short term and be able to concentrate on projects, so all the time invested should be visible. Nadeo is more than ever a great place to work, and we now should do great games. Both Maniaplanet and Trackmania Turbo sold more than one million units, but both has some big "disadvantages" It was too difficult to overcome them in this decade. Hopefully we will do it in the next one, thanks to the team and Ubisoft.
...
I'd also like to touch on this again - this is what every single developer/artist/whatever thinks and wants. Obviously, Nadeo also doesn't want to release a game that doesn't work for everyone. But eventually people will find problems, whether you like it or not. Some people might have very specific system setups that you never tested for, so you think your game is "100% bug free" because you weren't able to test it on all configurations.*I don't create a public skin that doesn't work for everyone , especially if it is not free of charge !
*when I update my skin it is functional for everyone .
]"but both has some big "disadvantages"
Fortunately there are problems in any creation.But eventually people will find problems, whether you like it or not. Some people might have very specific system setups that you never tested for, so you think your game is "100% bug free" because you weren't able to test it on all configurations.
To answer your last sentence: this is your opinion and I am writing to you: N'est stupide que la stupidité!answer: NEVER?
problem: with every update there are two new bugs for one fixed bug!
solution: stop doing new stuff and fix bugs only!