Do we really care about beginners? Really? Let 'em learn the game like everyone else. There's nothing more difficult about Canyon than learning to noslide Coast or drift in Stadium.wiidesire-2 wrote:I can handle this ofcourse ( I have 70k points, I mean come on), but what about beginners, which just want to have some fun with tm2?
You can start either game and drive. But it's going to take you a lot of practice to get good at either game. Differences in difficulty are going to be subjective and vary from person to person. You'll never have a definitive answer about which is harder. They each have their challenges and different learning curves.wiidesire-2 wrote:its not like in tmnf, where you start the game and drive, its much harder in tm2 canyon for beginners
If this is true, I really don't see them being happy with many games. It's the challenge and learning curve of games that is the partial success to their longevity.wiidesire-2 wrote:there is a high chance, that most (other beginners) will say it sucks and stop playing
As of this very moment, there are two 60k-90k servers that are full.wiidesire-2 wrote:to the point with the online servers, of course there are some "skill" servers.
but I meant, 12 players always inside, 60-90k, rounds
is there any server? when I was last time online, there wasn't even one

And you can see further down the list a 3rd one with some people in it as well.
Over 2100 people have posted at least one or more tracks on MX. I wouldn't say that is "not many players". If you want to play some really good tracks, you only need to look at some of the top authors like smok3y or sqweegel. The tracks server owners pick for online play don't always represent the level of innovation among track builders. That's always been the case.wiidesire-2 wrote:to your point about the "what you do with the blocks". well canyon has about 150 blocks and I have not driven many nice maps. but this might be a point because there are only a few map creators, because there are not many players
Me too, but not because I dislike it. I just want some more variety.wiidesire-2 wrote:I really hope Canyon will be the only drift-only environment in tm2
Solution: forget the solo ladder and work on the mx ladder.wiidesire-2 wrote:I can't play offical records, because of the time limiter
Solution: stop caring about LP so much. Play for the pure fun of driving tracks and improving your PB.wiidesire-2 wrote:I can't play online because there is not an always full 60-90 server with "skill" maps
I wish I was informed about that. All I know is what Cerovan has said here on the forums. Cerovan indicated in this post that SM Storm would be out sometime in the first semester of this year. That means the first 6 months, right?wiidesire-2 wrote:by the way eyebo, because you seem to be informed, when will it come out?
And later in this post he said Valley would probably be out in the 2nd semester of this year. So I guess that's the 2nd half of the year?
Anyway, looks like we'll be waiting a while yet. But then I've been waiting for Valley since 2009, a few more months isn't going to kill me.

Your English is perfectly understandable. I'm amazed at how bilingual (and even multilingual) many players in the community are. It's awesome.wiidesire-2 wrote:thanks for this nice answers in good english (unfortenately my english isn't that good, because I'm still 14 and from Germany, so I have still much to learn in english)
I got training Gold on all Nadeo tracks (except E03) the night the campaign came out. It's those pesky author medals that will haunt me for a long time.MouldyK wrote:I aint got Gold on all the Solo tracks. Do you?