Some info:
I could make closed early-access for this title in the beginning of this summer. You will test the finished scripts & modes, UI, features and few tracks (10 or so). If is anyone interested, write here a reply or in MP or send me a PM on this forum.
I slowed the development a bit last few weeks because the interest in TM for me dropped a lot :/
I will try to force myself and finish it - but not with 100% blocks, but 75% or more I hope.
But, I did something (atleast):
The block doesn't look 100% same, I wanted to make it diffrent and more interesting.
Hope you like it (or not, let me know what's wrong then )!
Please let me know if you are interested in trying the early-access version.
Have a nice day!
Re: TrackMania² United Forever TP 2.7.1 // Update now!
Posted: 12 Jun 2018, 08:46
by ARMS08Yuki
Hi, I'm enjoying this good game (:
but there is some problem for playing
SKill points don't count on Nation and StarTrack.
Island and Bay physics changed before currently version, but ghost and ranking still exist
so we can't beat previous version's time...
Re: TrackMania² United Forever TP 2.7.1 // Update now!
Posted: 12 Jun 2018, 18:41
by adamkooo2
ARMS08Yuki wrote: ↑12 Jun 2018, 08:46
Hi, I'm enjoying this good game (:
That's nice to read
ARMS08Yuki wrote: ↑12 Jun 2018, 08:46
SKill points don't count on Nation and StarTrack.
I have seen related issue, I think you will need just to restart maniaplanet. Usually it's caused by slow iternet connection.
ARMS08Yuki wrote: ↑12 Jun 2018, 08:46
Island and Bay physics changed before currently version, but ghost and ranking still exist
I can't do anything with that. I think the car is faster than in previous update, so it shouldn't be a problem, but in Bay it actually is. Maybe I can use older physics, but that's downgrade for the titlepack. Or I can make the baycar faster and users will be able to beat the old records.
I put a lot of efford into this video. I hope you'll like it. If there was something you liked or didn't like, please let me know
Music: Helloween - Occasion Avenue (edited by me xd)
Have fun!
Re: TrackMania² United Forever TP 2.7.1 // Archive Availaible!
Posted: 14 Jun 2018, 17:04
by hackie
Nice movie .
I'm more a stadium /canyon driver but I realy liked the sky , some nice colors.
Nice driving
Re: TrackMania² United Forever TP 2.7.1 // Archive Availaible!
Posted: 14 Jun 2018, 20:21
by adamkooo2
hackie wrote: ↑14 Jun 2018, 17:04
Nice movie .
I'm more a stadium /canyon driver but I realy liked the sky , some nice colors.
It's in Stadium environment -> 64x64 with IslandCar based on CanyonCar, so it should be okay for you
Yeah, the sky is from TM United, and I've included it in latest TM2UF version.
Thanks, but as well as I am not best in Canyon, it could be driven better by someone else
Now, I've done my first tunnel item:
Re: TrackMania² United Forever TP 2.7.1 // Archive Availaible!
Posted: 15 Jun 2018, 17:15
by ARMS08Yuki
thanks for the reply!
but Island and bay are slower than previous ;(
some of Island ghosts are faster at the start(like IslandA1, A2)
also, some of bay ghosts have lower jump = that makes them faster(like BayA2)
and I've got over 250k SP on Nation and StarTrack
but I have only 200k SP (this is just my United SP) o:
anyway, this title pack makes me surprised
I'm enjoying this game always
Re: TrackMania² United Forever TP 2.7.1 // Archive Availaible!
Posted: 05 Jul 2018, 19:26
by MrBlack
There are questions on Stunt. I turned to the right address?
Re: TrackMania² United Forever TP 2.7.1 // Archive Availaible!
Posted: 07 Jul 2018, 12:40
by adamkooo2
MrBlack wrote: ↑05 Jul 2018, 19:26
There are questions on Stunt. I turned to the right address?
Of course, you can ask anything
ARMS08Yuki wrote: ↑15 Jun 2018, 17:15
thanks for the reply!
but Island and bay are slower than previous ;(
some of Island ghosts are faster at the start(like IslandA1, A2)
also, some of bay ghosts have lower jump = that makes them faster(like BayA2)
and I've got over 250k SP on Nation and StarTrack
but I have only 200k SP (this is just my United SP) o:
anyway, this title pack makes me surprised
I'm enjoying this game always
I will look at it and maybe do a small bugfix. I am not planning huge updates for some time. I am working hardly on TM2 United Island, which is a project that comes from TM2UF. I've learned from my mistakes and I'll try to make it as good as possible. I won't probably finish the whole TM2UF titlepack, but atleast the Island environment.