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Re: Questions and answers

Posted: 21 Mar 2013, 03:33
by adsun
So, I got a more general question about Trackmania.
How did the idea "Trackmania" actually develop?

Re: Questions and answers

Posted: 21 Mar 2013, 09:23
by Alinoa
You mean why did Nadeo decide to develop the TrackMania concept?

Re: Questions and answers

Posted: 21 Mar 2013, 17:23
by adsun
Yes :thumbsup:
And how someone actually got the idea of a crazy arcade racer with a simple map editor and a ton of loops.
Was wondering about that last night and thought I could just ask here :D

Re: Questions and answers

Posted: 21 Mar 2013, 19:36
by Mandark
And also what inspired you all.

Re: Questions and answers

Posted: 21 Mar 2013, 20:35
by Hylis
we had not enough graphic artists, so we made tools to make datas and levels really quickly. after working on them, we found out that it was the best assets we had, our identity, and that we shall make it the core concept of our games. The need for something brought interesting answer to it.

Re: Questions and answers

Posted: 22 Mar 2013, 13:07
by luftisbollentm2
nice and lucky ;) i guess.
What about Trackmania for dx11 ? any plans ?

wow;:idea: what if someone convert all block in canyon would the game crash or will it work ? without a title
becouse all have those blocks ^^ but if it work we really need some snap options.

Re: Questions and answers

Posted: 22 Mar 2013, 18:36
by Cerovan
It's Ubisoft US (with RookFell) :yes:

Re: Questions and answers

Posted: 25 Mar 2013, 13:25
by dreammyw0w
quick question :

Im making a website with a lot of stats about shootmania.
Is there some sort of API for shootmania?
It would be cool to display stats on my site like : #Shootmania players = 149 220 233 and other stuff.

Ty.

Re: Questions and answers

Posted: 25 Mar 2013, 14:11
by TheM
dreammyw0w wrote:quick question :

Im making a website with a lot of stats about shootmania.
Is there some sort of API for shootmania?
It would be cool to display stats on my site like : #Shootmania players = 149 220 233 and other stuff.

Ty.
You might wanna try the ManiaPlanet Web Services, the only way to access the NADEO server (AFAIK).