Re: Title packs
Posted: 15 Oct 2012, 10:17
how i can delete an own created pack, in the "create a packet" area??
Code: Select all
<?xml version="1.0" encoding="utf-8" ?>
<maniaplanet_title version="2">
<id>Map-in-a-BOX@darmaya</id>
<name>Discesa</name>
<desc>Objects + Maps + Title</desc>
<url></url>
<base>TMCanyon</base>
<packaging>
<image name="PackImage.jpg" />
<logos name="Logos.png" />
<collection>Darmaya</collection>
<sortindex>100</sortindex>
</packaging>
<menu>
<background_image name="MenuBg.jpg" />
<background_replay name="" />
<header name="MenuHeader.png" />
<music name="" />
<manialink url="" />
<color rgba="" />
</menu>
<music folder="" />
<editor>
<maptype name="" />
</editor>
<solo>
<medals>27</medals>
<!-- either campaign or playlist-->
<mode name="Campaign" />
<campaign folder="My Campaign\MIB\" />
<playlist name="" />
</solo>
<network>
<mode name="" />
<playlist name="" />
</network>
<splitscreen>
<mode name="" />
<playlist name="" />
</splitscreen>
<files>
<file name="Maps\My Campaign\MIB\1-White\Discesa.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\1-White\Pantano_Ondulato.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\1-White\Traccia_Liscia.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Discesa_Rounds.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Pantano_Gibboso.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\2-Green\Traccia_Ondulata_3.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Discesa_Mushroom_Black.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Saliscendi_Rounds.Map.Gbx" public="false" internal="false" />
<file name="Maps\My Campaign\MIB\3-Blue\Traccia_Dirt.Map.Gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\two_mountains.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\vulcanoid.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\vulcanoid2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\0_Environment\world.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Concrete.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Dirt.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Stone.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_16x16x1_Wood.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Concrete.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Dirt.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Stone.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\1_floor_base\Block_32x32x1_Wood.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_0.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_1.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_3.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_4.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_5.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_6.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_7.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_8.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\2_floor_ondulation\floor_ondulation_9.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\atoll.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\atoll_small.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\islands.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\islands2.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\mesa.ObjectInfo.gbx" public="false" internal="false" />
<file name="Blocks\Canyon\3_traces\traccia.ObjectInfo.gbx" public="false" internal="false" />
</files>
<mod name="" />
<gameplay_features>0</gameplay_features>
</maniaplanet_title>
nope, I don't see any obvious mistake.darmaya wrote: In addition, if i copy the title pack on a second computer, the title corrrectly install in ManiaPlanet, it run, but it say "Title not playable"
Any idea?
The attribute name of the mode tag expects a Script, no ? If you have no script it seems you have to leave this blank.darmaya wrote:Code: Select all
<mode name="Campaign" />