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Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 03 Jan 2013, 00:58
by slugish
I am noticed increasing memory usage as the server runs. At first start, my servers are using roughly 90-100 megs or ram, however, they grow to 170+ after a few hours. Although still not a huge amount of memory, it still doesn't seem correct. As maps are played, do they remain in ram?
Ubuntu 12.04
Elite Servers
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 10 Jan 2013, 19:22
by mooseman2099
Not a Bug, but a request for activation The Forcemods so we can make servers nice like Tm1 is this possible please...
Looking forward to next beta guys.. nice work so far love the game

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 16 Jan 2013, 21:13
by killer606
I have got a question, is it possible to deactivate votes for custom gamesettings (like in royal round pointslimit)?
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 18 Jan 2013, 22:55
by niarfman
Hi,
I've got a strange server issue after 14 days up. The server stop with 2 disconnections of the account used by the server ... :
ConsoleLog.28000.txt :
Code: Select all
[2013/01/18 20:06:59][2013/01/18 20:06:58] Disconnection of royalniarf(88.191.234.94:2357)
[2013/01/18 20:06:59] Disconnection of royalniarf(88.191.234.94:2357)
GameLog.royalniarf.txt:
Code: Select all
[2013/01/18 20:06:59] ========== Server stopped. ==========
I have nothing except that ...

Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 19 Jan 2013, 01:17
by sbone
killer606 wrote:I have got a question, is it possible to deactivate votes for custom gamesettings (like in royal round pointslimit)?
To disable votes for any game mode, edit dedicated_cfg.txt file with :
Code: Select all
...
<callvote_ratio>-1</callvote_ratio> <!-- default ratio. value in [0..1], or -1 to forbid. -->
...
+ disable any vote plugins
@+
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 19 Jan 2013, 19:16
by TGYoshi
niarfman wrote:Hi,
I've got a strange server issue after 14 days up. The server stop with 2 disconnections of the account used by the server ... :
ConsoleLog.28000.txt :
Code: Select all
[2013/01/18 20:06:59][2013/01/18 20:06:58] Disconnection of royalniarf(88.191.234.94:2357)
[2013/01/18 20:06:59] Disconnection of royalniarf(88.191.234.94:2357)
GameLog.royalniarf.txt:
Code: Select all
[2013/01/18 20:06:59] ========== Server stopped. ==========
I have nothing except that ...

Whenever the server shuts down
normally that happens. (shutdown xml rpc request, closed the server console ...) - so it did not crash/forcefully terminate.
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 21 Jan 2013, 10:21
by niarfman
TGYoshi wrote:Whenever the server shuts down normally that happens. (shutdown xml rpc request, closed the server console ...) - so it did not crash/forcefully terminate.
That why it's very strange.
The only XMLRPC relation I have with this server is a web service Adminserv with a strong password. No Smart or any server controller running due to Alt key issue. No action was done when the server halted. And logs don't indicate what happened ...
Is it possible to make the logs more verbose about the exit reasons ?
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 23 Jan 2013, 15:11
by Jar-Jar
Since the
20th December it is not possible to fix the errors show skins?
I like many others have a lot of money and time and, for over a month creates Nadeo not repair this error?
xbx4. January last time online,
I've read that an update should occur on
January 15, but was probably nothing.
Then I read it to come on
January 21, but
again nothing,

I think that many here would be very grateful if you get
here's a date for when to expect a fix.
Please excuse my bad english, google has translated;-)
Thank you Jary.
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 23 Jan 2013, 15:47
by fng_thatoneguy
Jar-Jar wrote:Since the
20th December it is not possible to fix the errors show skins?
I like many others have a lot of money and time and, for over a month creates Nadeo not repair this error?
xbx4. January last time online,
I've read that an update should occur on
January 15, but was probably nothing.
Then I read it to come on
January 21, but
again nothing,

I think that many here would be very grateful if you get
here's a date for when to expect a fix. ...
The blog stated yesterday that ManiaPlanet 2.1 will be released today.
Alinoa stated recently before the blog post that skins, horns, etc. will be fixed "in the next release." My apologies that I can't find the source post for that; and I would appreciate it if someone else that remembers where it is would post the source.
EDIT:
I found the source(s):
The first post talking about the optional update (which today I assume will be a required one) -- It also states the potential need to reset the custom stuff in your profile again to make sure it is seen/heard.
The correction when Alinoa realized the update had not yet been released, but said "should arrive soon"
EDIT AGAIN:
It looks like Alinoa posted those yesterday, probably in conjunction with the blog announcement; so I assume definitely talking about today's update.
But putting the two together, I would say that we will get an update in the next several hours and we will be able to see custom skins/avatars and hear custom horns again after we're connected to a server long enough for them to be transferred to each of the clients (or pulled from locators.)
Re: [Beta2] ManiaPlanet 2 Beta Server 2012-12-20
Posted: 23 Jan 2013, 16:13
by matrix142
http://forum.maniaplanet.com/viewtopic. ... 28&t=15839
In this topic a user explains that there is a Scoretable visible all the time which disappears when the map changes.
It is caused by FoxControl, but FoxControl doesn't display an own Scoretable.
Niarfman tried to locate the bug and found out that it has something to do with the CustomUI functions.
The bug appears only in RoyalExp mode so I think this is more a problem of the GameMode Script or the Dedicated Server.
Could you have a look at it please?