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Re: Obstacle Game Mode
Posted: 31 May 2013, 04:18
by Kegulf
Haha oki

Coinsitendly I have written a message for the player in the start of the map saying: Jump over the spawn, and press W, nothing more, and do not touch the mouse
You can check out the map here:
http://sm.mania-exchange.com/tracks/view/5764
Keep in mind, this is just an experiment

Re: Obstacle Game Mode
Posted: 04 Jun 2013, 00:30
by Kegulf
Hi Steeffeen,
Just wondering how the title pack was going

Looking forward to it sooo much
Best Regards
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 01:42
by phil13hebert
Kegulf wrote:Haha oki

Coinsitendly I have written a message for the player in the start of the map saying: Jump over the spawn, and press W, nothing more, and do not touch the mouse
You can check out the map here:
http://sm.mania-exchange.com/tracks/view/5764
Keep in mind, this is just an experiment

I tried your map yesterday and I can tell you good job
It was really funny to see and it's a great idea (pf in shootmania ^^) I never tought of it.
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 04:17
by Kegulf
phil13hebert wrote:I tried your map yesterday and I can tell you good job
It was really funny to see and it's a great idea (pf in shootmania ^^) I never tought of it.
It was challanging to make something that worked, and you might have failed once or twice whilst doing the map :p
The problem is that the smallest vibration in the mouse, and you might be totally off course :p
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 15:49
by TitiShu
Kegulf wrote:Hi Steeffeen,
Just wondering how the title pack was going

Looking forward to it sooo much
Best Regards
New Blocks, Obstacle Ladder, Solo Campaign and maybe other stuff...
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 16:11
by steeffeen
the updated version of the script is already done!
there are huge improvements, you will love it

biggest construction site is now the solo campaign which will take some more time
and there is still the manialink issue which makes the title menu look ugly and i would like to wait for this
bug being fixed, so kick Nadeo's ass if you want to see it being released! just kidding

Re: Obstacle Game Mode
Posted: 04 Jun 2013, 16:26
by Kegulf
TitiShu wrote:New Blocks, Obstacle Ladder, Solo Campaign and maybe other stuff...
Please TitiShu :p What do you take me for? :p Offcourse I know what is comming, I have been in the Obstacle manialink everyday the last 2 months I think xD
But I have one question regarding the Solo campaign, is it going to be as the TM Solo Campaign? with 20 maps per color?
steeffeen wrote:the updated version of the script is already done!
there are huge improvements, you will love it

biggest construction site is now the solo campaign which will take some more time
and there is still the manialink issue which makes the title menu look ugly and i would like to wait for this
bug being fixed, so kick Nadeo's ass if you want to see it being released! just kidding

Which script is that, is that the 1.5.7 as of 8th of may?

And that bug was baad :p Is that the only thing holding you back? Besides the solo campaign?
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 16:32
by steeffeen
Kegulf wrote:I have been in the Obstacle manialink everyday the last 2 months I think xD
hehe

i hope you like the new version of the manialink =)
Kegulf wrote:But I have one question regarding the Solo campaign, is it going to be as the TM Solo Campaign? with 20 maps per color?
yes there will be different difficulties, how much maps isn't sure yet
i'm looking for having 20 (in case that's the max number?) for each color
maybe there will only be the first colors on release and the other ones with later updates
Kegulf wrote:Which script is that, is that the 1.5.7 as of 8th of may?

the script update isn't public, it will be available inside the title pack when it's released
Kegulf wrote:And that bug was baad :p Is that the only thing holding you back? Besides the solo campaign?
exactly, only these 2 things
Re: Obstacle Game Mode
Posted: 04 Jun 2013, 16:57
by Kegulf
steeffeen wrote:
hehe

i hope you like the new version of the manialink =)
I Love it

More info and a trailer is the next steps now :p
steeffeen wrote:yes there will be different difficulties, how much maps isn't sure yet
i'm looking for having 20 (in case that's the max number?) for each color
maybe there will only be the first colors on release and the other ones with later updates
I'm not sure what the max is, 20 is just a round number and it will fill out a page with maps, if you understand what I mean, you can check it out on any TM game after Forever :p
I would think about making a practice place as well, just to show off how and why the things we do is done :p like Rockets jumps, Wall jumps, rocket bumps, landing rockets, Wj + rockets in wall, and so on :p
steeffeen wrote:the script update isn't public, it will be available inside the title pack when it's released
exactly, only these 2 things
No prerelease for good old Kegulf?

:p
I have subscribed to the "bug" post, so I know exactly when it is fixed :p
Is there anything I can help you with? I have no idea what it might be, but ask I might be able to help

Re: Obstacle Game Mode
Posted: 04 Jun 2013, 17:03
by Kegulf
Im sorry, 15 fills out a page, but you can scroll
http://i.imgur.com/YxhcFl0.png